[Gamemode concept] King of the Rift
What is my concept/TL:DR ? -5 player gamemode -1 King which is hunted by 4 other player -You collect points by becoming the "King of the Rift" and surviving
- You get 1 point /sec as the "King" - no points for killing -150 or 200 point to win (so the game can't be longer than 20 min) -The current "King" gets a buff (details down) -You start with level 18 and 100k gold to buy your items. -10 second death timer -Shorter summoners and perhaps ultimate CD -Either the one who dealt the most damage to the current king, or the one who last hit him/her becomes the new one
Detailed (I guess) So, you start the gamemode. You are placed in a lobby with 4 other players. Everybody can ban one champion. You can't see what the other players pick, and you also can't communicate with them. (Same pick allowed, like 5 Teemo or 2Yas, 2 Zed and 1 Zoe, since you don't know what others have picked). Bam, the game loaded. 4 players start at different buffs (west/East blue, west/east red). You have 45/60 second to buy your items, before the game actually starts. The game starts. 4 max level player, with full build vs 1 player who is max level, with full build + with the king buff. If you want to win the game, you have to collect 150/200 point by becoming the king and surviving. If you are not the king you can go back to your own starting position and shop there anytime.
Basicly, this is my concept.
**The buff: ** +1000 Hp Unlimited mana/energy +20% AP +10% AD +30% Attack Speed +10% CD (The AP and the AD is not adaptive, you get both) +10% movement speed +Spirit visage passive except this is 20% insted of 30% ("Increases effectiveness of all sources of health restoration by 20%") +25 Armor and MR +20% tenacity (or how is that working)
I guess you are thinking that this is way to overpowered buff, but think about it. The one player who have it is against 4 other with max level and build.
Well, this is, thank you for reading it.