The problem I see with this is the fact that it's once again going to be forcing support players (I am one) into taking these, sacrificing power elsewhere in lieu of being a ward bot again. Nobody is going to take these over something else because nobody wards as it is
Not all supports focus on warding or have to make it their primary strategy. It sounds like you might be more sensitive to peer pressure than most other league players. I'm sorry to hear that but that's not a very good reason to dismiss warding options in runes for players that do want to center their playstyle on vision.
It will become mandatory. I'm not sure if you were around for earlier seasons, but at one point, support role devolved into buying mobility boots into nothing but wards, and that's all supports did. Supporting in higher elo revolves around excellent vision control. Also if you're gonna post an idea on the boards, you should expect criticism , there's no reason to be passive aggressive towards someone who gave you their honest feedback. Don't like it? Too bad, it's my opinion. All GOOD supports do focus on warding as a primary strategy. Vision wins games.
There's no passive aggression. Your argument boils down to "a person on my team might want me to play this certain way and I don't have the integrity to play how I want." I'm sorry to say but that's a problem individual to you. Most people just play how they want. And judging by what Riot has already revealed about the new Runes, the offensive and defensive options are quite powerful, so choosing ward enhancing runes would be a significant sacrifice in combat but perhaps worthwhile if you use them effectively.
were vision control is great it doesn't win games alone and thats why many supports do go for a more protective based item set especially with all of the introduction of redemption and the buffs to locket, where i can see someone who is more of a mage support oppting out one item to have a ton of contol wards or to limit there gold income item to the ward upgrade IMO i believe its better for a tank support to go ruby ss and focus on using locket and fotm and redemption to reign control over there teams survivability as well as buying something like knights vow and spirits visage for survivability against enemies as long as you can effectively deffend your carry
This seems cool but I think it would be better if the second one gave you an extra slot for one or more control wards instead of or in addition to being able to have two down at a time.
That's arguably more powerful since you could have 3 control wards on you at all times while having 6 items. Also that would mean Riot would have to add a conditional hotkey for all players that chose this rune which might be a bit messy. I could see it working though.