Concept for Lux update
Lux:
Passive- true light: people hit by q of lux take 35-150(10% ap) and are marked for 10 seconds to be revealed even if invisible
Q: (point and click) fires light binding the deals 115/125/150/160/170 (80% ap) and roots them for 1.5 seconds(2.5 if within lux aa range)
If light binding kills a target refund half cooldown 15/13/12/9/7
W: lux lanches a light zone for 3 seconds
if allies stand in the zone they get a shield, after 1 second the zone gets bigger shielding for double
E: lux launches twisted light in the area for 4 seconds
while the enemy is standing in it all lux basic attacks and spells reduce her cooldowns by 10% 20/17/15/14/12 cooldown
after 4 seconds(or reactivating it) it will deal 20% of targets max hp(50% ap)(20%ad)
R: Lux charges a giant laser in vision(yes global) to deal 300/350/400(deals half damage if not marked by passive) 60% ap
If they are marked with passive final spark deals 450/500/550 (80% ap) plus 25% of the targets AD as damage.
cooldown 70/50/40 sec
New Effect! passive: lux gains bonus ap(like deathcap): 15%/20%/25% If lux hits no champion with final spark it goes on 60 sec cd as apposed to 40 and puts her q on cd for 2 sec
So what do you think??