Yorick Ablities Rework Concept!
Hey guys. After I watched Jermey "gaming curios"'s video on possible Yorick abilites in the future I decided to write down what i thought he should be like. Please read and upvote thanks! Down at the bottom i explain some of the design descions.
Passive: Yorick's ghouls guard him by default redirecting 10% of the damage taken by Yorick to themselves
Yorick's ghouls have 10% of his maximum health and 25% of his attack damage
Yorick's ghouls prioritize enemies Yorick is attacking
Q: Necromancer Active - Yorick spawns a ghoul at target location dealing a small amount of damage and slowing nearby enemies
Passive - Yorick can have a maximum of 3 ghouls. If Yorick does not have 3 ghouls the next minion or monster killed by Yorick will spawn a ghoul (30 sec CD)
W: Feeding Frenzy Active - Yorick and his ghouls gain bonus attack speed, movement speed, and life-steal
E: Shovel Sweep Active - Yorick swings his shovel cleaving all enemies around him
If any ghouls are alive they mimic this ability
For every shovel sweep that hits an enemy this ability's cooldown is reduced by 1 second
Ultimate: Commander of the Dead Active - Yorick targets an area (maybe a little smaller than the area of pantheons ult) spawning 10 - the number of ghouls currently alive. The ghouls emerge from the ground fearing enemies for .25 second. Each ghoul spawned this way only lasts 5 seconds
ghouls spawned this way still combine with Yoricks W, E, and passive but do not prioritize the enemy Yorick is attacking, when these ghouls cleave they also do not reduce shovel strikes cooldown.
Explantation: I peronally think that Yoricks kit should be focused around spawning his ghouls and his threat level should be stronger with the more ghouls he has. All of his ablites are focused around spawing ghouls and making them stronger/useing them to do more damage. This is the purpose of his ult as well. When youl ult you can also W and E to deal a ton of damage and disrupt entire teams. To some that might seem overpowered but i believe with a little balancing it could be a strong but not over powered ability.