Paco the Bandit(champion concept)
PACO: Yordle
Role: Marksman
Alt. Role: Jungler
Offense: Physical damage relying on proper management of passive to deal maximum
damage.
Defense: Utilizes Passive to increase movement speed when In-Combat.
CC: AOE knock-back, AOE slow
Rival(s):
Paco created his own Mech by stealing
parts and technology from these champions.
Friend(s):
During his years of isolation in the Freljord, he once came to
the aid of 'Bristle'(Sej's mount), who had wondered from camp and was lost in
a storm. They became good friends and upon learning of Bristles master,
Paco helped the Hog return to camp where he was honored by Sejuani for his
act of friendship and ability to thrive in the Winter on his own.
.............................
Passive- Paco rides a Mech that increases movement speed by x% stacking up to 6
times per target hit by spell damage. Stacks last while In-Combat and for 1
second/stack when Out-of-Combat.
Q - Paco charges forward knocking enemies back and slowing them. Targeted
spell which effects all enemies in a cone behind target. Main target takes full
damage while 100% of damage is distributed among other hit enemies.
W - Paco fires his pair of 6-shooters in direct parallel lines. Initially charged with 2
shots per gun and gains a shot per spell rank. Skill-shot casted spell, each
shot can only hit a single target. Paco is rooted while casting.
E - Paco equips his rifle and takes careful aim, firing a single shot, it travels
through the first target hit and doing 25% reduced damage to each target hit.
Minimum damage reduction is 25% of initial damage. It is a targeted spell.
R - Paco doubles his current passive bonus movement speed and his next attack
does double the damage. Ultimate bonus movement speed is lost on next
attack or when out-of-combat. _