Paco the Bandit(champion concept)

Huang Po·5/27/2015, 9:58:19 PM·1 votes·552 views

PACO: Yordle Role: Marksman Alt. Role: Jungler Offense: Physical damage relying on proper management of passive to deal maximum
damage.
Defense: Utilizes Passive to increase movement speed when In-Combat. CC: AOE knock-back, AOE slow Rival(s): Rumble Corki Paco created his own Mech by stealing
parts and technology from these champions.
Friend(s): Sejuani During his years of isolation in the Freljord, he once came to the aid of 'Bristle'(Sej's mount), who had wondered from camp and was lost in
a storm. They became good friends and upon learning of Bristles master, Paco helped the Hog return to camp where he was honored by Sejuani for his act of friendship and ability to thrive in the Winter on his own.
............................. Passive- Paco rides a Mech that increases movement speed by x% stacking up to 6
times per target hit by spell damage. Stacks last while In-Combat and for 1 second/stack when Out-of-Combat.
Q - Paco charges forward knocking enemies back and slowing them. Targeted spell which effects all enemies in a cone behind target. Main target takes full damage while 100% of damage is distributed among other hit enemies.
W - Paco fires his pair of 6-shooters in direct parallel lines. Initially charged with 2 shots per gun and gains a shot per spell rank. Skill-shot casted spell, each
shot can only hit a single target. Paco is rooted while casting. E - Paco equips his rifle and takes careful aim, firing a single shot, it travels through the first target hit and doing 25% reduced damage to each target hit. Minimum damage reduction is 25% of initial damage. It is a targeted spell. R - Paco doubles his current passive bonus movement speed and his next attack does double the damage. Ultimate bonus movement speed is lost on next attack or when out-of-combat. _

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