Nasus E idea. (E rework concept)
Hello there readers,
Not long ago, there were some threads discussing about a few "lacks" of Nasus, some of those are clear speed, teamwork potential, and therefore, Binary strats: Splitpush, tower destruction (#RunITDownTop).
So, i was thinking about his E. His current E is used as a clear spell due to AOE most of the time, and i don't want to take that from him. He may also use it to poke, that's rare, but it happens.
I was thinking on changing E into a spell that would give 2 effects instead of just 1.
The very first effect is the one that we already know. His current E.
The second effect is what i want to suggest:
Spirit fire E: After casting Spirit Fire on an Area (E)_ -4 or 5 seconds window-_ Nasus next Siphoning Strike (Q) will Deal damage in an area equal to half (50%) his total AD damage +1.5% Maximum health as bonus physical damage on hit.
Other specs: Effect radius: 150 + 25% bonus armor. Note: May be capped at 325 units.
This may give him a way to diminish his binary split strat a little.