My friend wasted 3 hrs of his life on this, but it has some cool concepts.
"Patchnotes" For Game, Cause Fun
Beta Week 1(5/16/2017):
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Nissa, the Kindling Flame
- (P) - Ash: Auto's and Abilities apply ash stacks to enemies, some abilities are amplified by Ash stacks
- (Q) - Shoots fireball that deals 10/20/30/40/50(15%AP) damage +5/10/15/20/25(5%AP) Per Ash Stack (25/50/75/100/125)(10/9/8/7/6)sec
- (W) - Adds an Ash stack to selected enemy, if at max stacks deals 10/20/30/40/50(15%AP) damage (50)(5/5/4/4/3)sec
- (E) - Deals 75/150/225/300/375(30%AP) damage to anyone with max ash stacks(75/90/105/120/135)(25/23/21/19/17)sec
- (R) - Shoots a fireball that bounces to up to 3 seperate enemies dealing 100/150/200(30%AP) and applying max ash stacks(100/150/200)(150/130/110)sec
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Aerial, The Piercing Wind
- (P) - Gain 10 Move Speed per 50 Bonus AD
- (Q) - Your next 3 basic attacks pierce through enemies and deal 10/20/30/40/50(+10 Per 20%Crit)(20%AD) Bonus damage(50/60/70/80/90)(10/9/8/7/6)
- (W) - Fly into the sky becoming untargetable and unable to move for 1.5 seconds and healing for 10% your missing health(40/50/60/70/80)(20/18/16/14/12)
- (E) - Cleanse CC and Gain 100% Move Speed that decays to 20% over the first .5 second(60/70/80/90/100)(30/26/22/18/14)
- (R) - Gain the ability to move through walls for 3/5/7 seconds granting 50% Move speed for the duration(100/115/130)(175/125/75)
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The first map, 1v1 no name yet. 1 Lane down the middle with 2 towers for both teams, has a small jungle off to both sides of the lane with a total of 2 monsters on each side, 1 blue buff and 1 red buff.
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All League of Legends Items cause I ain't got Time for dat
Beta Week 2(5/23/2017):
Developer's Comments: "We heard your complaints about Nissa's Rediculous Damage so we Cut her down a notch."
Nissa, The Kindling Flame E Nerfs - New "Burning the Ashes" Nissa's E now Consumes all Ash Stacks upon Use E Cooldown UP from 25/23/21/19/17 to 25/24/23/22/21
Beta Week 3(5/30/2017): Dwayne, The Rock
Developer Comment's: "We Are Happy to Announce Our First New Champion, Say Hello to Dwayne, The Rock. Dwayne is a bulky fighter who loves to be in the thick of things, expect him to spice up your games!"
- Dwayne, The Rock
- (P) - All your abilities grant a shield for 10% (+1% Per 300 BonusHP) of the damage you deal
- (Q) - Throw a rock that deals 25/50/75/100/125(20%AP) Damage(40/45/50/55/60)(9/8/7/6/5)
- (W) - Give you a shield for 5/10/15/20/25%(+5% Per 100AP) Of your max health(50/55/60/65/70)(10)
- (E) - Your next basic attack will deal 5%MaxHP(20/25/30/35/40)(10/8/6/4/2)
- (R) - Start Producing Tremors that deal 100/250/400(10%BonusHP + 10%AP) over the course of 5 seconds(100)(150/125/100)
Beta Week 4(6/6/2017):
Developer Comment's: "With our Recent addition of Dwayne, We Realized despite him getting very bulky, he was doing quite a bit of damage, so to fix that, we've toned down his numbers a bit. We've Also Gotten around to doing a bit of Balancing on our good Friend Aerial, The Peircing Wind." Dwayne, The Rock Q Nerfs - Damage Nerfed from 25/50/75/100/125(20%AP) Down to 20/40/60/80/100(10%AP)
Aerial, The Peircing Wind Q Nerfs - Damage Nerfed from 10/20/30/40/50(+10 Per 20%Crit)(20%AD) to 10/15/20/25/30(+10 Per 20%Crit)(15%AD)
Beta Week 6(6/20/2017): Skins and Queue's
Developer Comment's: "Hello, We are Sorry that we missed last week, however, we hope you will forgive us due to this amount of Crazy new Content, From Skins, to The Shop, To Matchmaking"
The Shop is A way that we will be able to keep going by having you be able to spend some of your money to get cool rewards for you this will be in no way necessary as you will be able to unlock all champions just by playing games, Don't worry though, we have been keeping track of the number of games you've played and we will give you IP to spend on the champions based on the number of games you have played, Aerial and Nissa will cost 4800 IP and Dwayne will cost 6300 IP, We will also have a rotation that will let you play one champion for free a day, so don't worry about not being able to play.
Matchmaking will make it much easier for you to play because you will be able to play with other players around the world in 1v1's and soon to be 2v2's Matchmaking is simple, go to the play button like you would normally and you will see a button on top of the create a custom game button that says Join Queue, this will automatically put you in a queue and you will be placed in a 1v1 with a random person, We hope you will enjoy.
Skins are going to be the only way we can earn money to continue making the game, as we are introducing a new currency, called RP. You can buy RP in the store at 650RP Per $5. You can buy champions with RP but the main function of RP will be to buy Skins, Nissa and Aerial Will cost 880RP and Dwayne will cost 975RP, All Current and future champions will be getting 1 skin to start with and we will be periodically releasing new skins. The skins for the Champions are Ocean Nissa, whose armor and abilities are blue and flowy instead of harsh and red(975RP). Ice Queen Aerial, she looks like she's straight out of frozen with the Ice she uses for her slice and the ice path under her in her ult(975RP) and Molten Dwayne, Who has a fiery suit of armor and whose tremor's burst lava from the ground.
That's all the content for now folks, see you guys next week!
Beta Week 7(6/27/2017): Developer Comment's: "Thank you all for the feedback and support on all of last week's information, this week we just had some bug Fixes but not really much else, Next week though Comes a New Champion Who will cool down this hot world."
Beta Week 8(7/4/2017): Lariana, The Tidebearer and July 4th! Developer Comment's: "This week we have The Next new champion to hit the Rift, Lariana the Tidebearer, and also July 4th! So when you next load into a game, make sure to look out for some new July 4th decor!"
- Lariana, The Tidebearer
- (P) - While in river gain 10% Heal power and 5% CDR
- (Q) - Targeted Ally is healed for 25/50/75/100/125(10%AP) +10/20/30/40/50(5%AP) Per Nearby Pool(50/60/70/80/90)(15/13/11/9/7) Targeted Enemy is Damaged for 30/60/90/120/150(20%AP) +15/30/45/60/75(10%AP) Per Nearby Pool
- (W) - Place a Pool that lasts 5 minutes and has 2/4/6/8/10(Max 4 Pools)(100)(60/50/40/30/20)sec
- (E) - After a short delay, Knockup enemy champions for 0.5 Seconds Increased by 0.5 Seconds per Nearby Pool and Dealing 50/100/150/200/250(30%AP) (50/75/100/125/150)(30/25/20/15/10)
- (R) - Supercharge all nearby pools making your Q heal and damage more and halving all cooldowns for 10 seconds(100)(100/80/60) Healing + 30/60/90(5%AP) Damage + 50/100/150(10%AP)
Lariana Wouldn't be complete without a skin and so she delivers with Frozen Lariana, with her Ice spiked Armor and Frozen Pools She will definately send a chill down your spine
With Lariana's Release We are Setting her at 7800 IP (975 RP), she will join her buddy Dwayne in a week at 6300 IP.
Beta Week 9(7/11/2017): Queue Changes and Balance Developer Comment's: "As with every champion release they are bound to be too strong, so we are going to drop good ol' Lariana down A Notch as he full AP Damage side is showing a little to much, also, since we've gotten so many request's to add more options for queuing we've decided to add 2v2 blind, this will take place on the same team and you can pick the same champions your opponent picks, but you won't know what your opponent picks until the game starts. See you guys next week for more!"
Lariana, The Tidebearer Q and R Nerfs - Q Base damage down Q Damage reduced from 30/60/90/120/150(20%AP) +15/30/45/60/75(10%AP) Per Nearby Pool to 30/55/80/105/130(20%AP) + 15/25/35/45/55(10%AP) Per Nearby Pool R Damage down from 50/100/150(10%AP) to 40/80/120(10%AP)
- 2v2 Queue, You can now Queue to be in a 2v2 or a 1v1 And in 2v2 Queue you can create a party with one of your friends!