Another Karma Idea

Fini of Legend·5/24/2019, 11:41:23 PM·2 votes·1,964 views

Ally W: now grants adaptive force, increasing with missing hp% briefly. Can be self cast.

Mantra Ally W: grants some more adaptive force and % damage reduction briefly

Mantra E reverted to pre 5.10. Or basically, it deals damage instead of shielding the target more.

Example of a specific iteration:

Ally W - 10/15/20/25/30 plus 0.05 AP adaptive force minimum, doubled below 40% health (visually indicated) while tethered, up to 1.5 seconds

Mantra Ally W - an additional 6/14/22/30 plus 0.05 AP adaptive force and 25% damage reduction while tethered, up to 1.5 seconds

Mantra E reverted, no longer grants bonus shielding on primary target but deals damage instead

I'm back again with another Karma post (forgive me).

Since Mrs. Neurocat's rework has been scrapped, there hasn't been much on Karma. I think it's safe to say that many players still want SOME changes to be done. After a lot more discussion and thinking, above is what I came up with.

The above changes succeed in bringing back the shield AoE damage that was already there prior to patch 5.10, adds more Karma to her kit by granting increasing adapting force based off of missing hp, and still allows her to mitigate damage on a single target for a brief moment. It also brings back some of her old kit (her old passive) and makes her slightly less AP reliant (while also making her scale a bit worse with AP) with regards to protection.

[And some people I talked with wanted a buff to mantra W on enemy cast or something, though I'm not personally for or against it.]

I sincerely hope Riot hasn't stopped working on Karma. Thanks for reading :)

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