My Last Post on Karma

Fini of Legend·1/25/2019, 1:41:17 AM·3 votes·2,485 views

After a lot of reading and discussion I've decided to try and mix together some ideas and came up with this which I really wanted to share:

Karma has two forms: Path of Fire and Path of Harmony. They are visually distinguishable. She can switch forms by pressing R again after Mantra, but she still has to use the Mantra or let it end after 8 seconds like now.

She now has two passives: Gathering Fire - Your auto attacks and damaging abilities reduce Mantra's CD. Gathering Harmony - Your ability heals/shields/buffs reduce Mantra's CD.

Karma has a new Mantra Q. This Mantra Q is a pass thru skill shot that deals damage and slows. Path of Fire Form: Mantra Q leaves behind a fiery trail that deals damage and slows. OR it slows in the trail and then the trail detonates, but not all at once, from the starting point to the end point. Path of Harmony Form: Mantra Q heals allies that it passes through.

Karma's W will be changed according to NeuroCat's rework. Path of Fire improves Mantra W on enemy cast. Path of Harmony improves Mantra W on ally cast.

Karma's Mantra E does different things based off of her Path as well: Path of Fire Mantra E increases shielding slightly, deals damage, and briefly stuns or knocksback. Path of Harmony does what NeuroCat's Mantra E would do.

Hopefully this harmonizes many of the desires that Karma players want.

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