Kieran Jadgar, the First Marshal of Noxus [Support champion concept]
http://imgur.com/ujo0vyz http://imgur.com/P0maKai (Art by me)
Welcome to the League of Concepts champion spotlight featuring Jadgar, the First Marshal of Noxus.
I'm Sexy Bisex Plant and I'm glad you joined me there.
#Basic informations:
Class: Controller Subclass: Disruptor (Secondary Enchanter) Preffered role: Support
#Lore and theme
My idea was to make a Noxian support with a goal to make the player feel like they are the "leader" in the botlane and ADC that they're the soldier that is commanded. The secondary goal was to utilize the spell I made up for a Swain rework concept but many people said it feels too support-like.
Kieran Jadgar is one of the most valuable cheiftains of Noxus. While not as powerful as Swain or Darius, he's definetely in the highest circle of the Noxian meritocracy. Jadgar is known to like to operate with small units behind the enemy lines or undertaking small side-quests that end up having huge consequence on the main battlefield.
Quotes: Towards an allied champion (when idle) "Move your lazy ass!" (upon missing a last hit) "What am I working with?" "All just incompetent imbeciles..."
(killing an enemy champion) "What you do not do yourself..." "And you got behind all my guards?!" (using Q) "Charge!" (using Passive enhanced auto) "Ready. FIRE!" (using E) "Raise the barricades!" "We're gonna encamp here." (using R) "Go." "Be my eyes." "Tell me something new."
taunting
"As you wish, grand general." "Yes, master."
"Lead them forward. I'll do my stuff..."
"Keep your tricks for yourself, I have no interest in your little club."
"An idiot behind his huge walls - I don't need magic to crush you."
#Abilities:
Stats: Health: 510 – 1955 Attack damage: 62 – 122 Health regen: 5 – 14 Attack speed: 0.635 (+ 0 – 32.3%) Mana: 410 – 1498 Armor: 21 – 86 Mana regen: 9 – 17 Magic resist.: 30 Range: 525 Movement speed: 340
P: Archer unit
Every 8 seconds, Jadgar's next basic attack's range is doubled (1050) and marks the spot where targeted unit stood in the moment it was attacked. The marked area becomes centre of a skillshot which Jadgar can aim by moving (it will rotate around the centre). After 0.3 seconds hail of arrows alights in the direction of the skillshot, dealing 19-199 (+0.8 AP) magic damage and slowing all enemies hit by 30% for 2 seconds. Range: 600
http://imgur.com/i0B4lbn http://imgur.com/TuzXWMm http://imgur.com/esAhPSV
Q: Flagbearer
Jadgar sends a flagbearer on a horse in a direction (vector cast), dealing 60/75/90/105/120 (+0.5 AP) magic damage to all targets, knocking them back slightly and stunning them for 0.5 seconds. Additionally, the flagbearer leaves path behind him that grants 20% increased movement speed to allies running in the direction he ran and stays there for 3 seconds. Cost: 50/60/70/80/90 mana Cooldown: 12 Range: 920/465
http://imgur.com/LNuIBTS http://imgur.com/qbZXgPP
W: Smoke bomb
Jadgar places a smoke bomb that goes invisible 1 second after. The bomb explodes upon contact with enemy or if Jadgar auto attacks it, creating an area covered with smoke that grants nearsight, grounds and deals 20/40/60/80/100 (+0.1) magic damage per second to all enemies standing in it. Lasts 3 seconds. Cost: 80 mana Cooldown: 19/18/17/16/15 per charge (max. 3) Range: 500/390
http://imgur.com/5et7vN4 http://imgur.com/D79XJaJ
E: Set the barricades!
Jadgar orders to set a Camp with a wall on one side (vector cast) that lasts 5 seconds. All allied champions standing in the Camp gain 12% movement speed bonus and regenerate 2/3/3/4/5% of their maximum health every second. Cost: 70 mana Cooldown: 25/23/21/19/17 per charge (max. 2) Range: 700/520
http://imgur.com/iUT8ZuQ http://imgur.com/w1fdpcS
R: The Scout
Upon leveling up this ability, the Scout spawns in the ally base. The Scout is untargetable and invulnarable and grants vision to ally team. Jadgar can move him around the map by sending him pigeons.
- Enemy dying in the Scout's vision grants Jadgar an assist.
- Enemy being executed in the Scout's vision grants Jadgar a kill.
- Enemies can see the Scout AND his vision radius (so they can dodge it when the Scout is walking or standing nearby). Cost: None Cooldown: 20/13/6 seconds Range: Global/1000
http://imgur.com/hADyXrX (In normal words, a permanent indestructible ward.)
#Commentary:
Jadgar synergizes the best with immobile and artillery champions because the nature of his kit works the best if ally champions don't move all around and thus do not waste their power budget, on the other hand mobile champions would lose some. Simultaneously is good against mobile champions because of his grounding ability and granting good disengage tools to his allies with his Q and E. He's very powerful against ganks and around objectives with his ultimate.
I hope you like Jadgar, see ya!
Edit: Fixed informations in W, it seems I left something out.
means free damage and money at no expense every 8 seconds. Now this could be seperated into its own ability, but might seem to similiar to things like Soraka's Q or Brand's/Lux's AOE poke.