A little help from Champion Creaters.

chicken doodle·11/7/2014, 10:28:40 PM·1 votes·1,308 views

All these champ ideas are complicated. I don't know how to read 65/65/65/65/65, is that just averaging? And how to keep balance on stats and abilities so they don't get overpowered. PLz help. Comments below.

12 Comments

Flintfall11/7/2014, 11:09:38 PM3 votes

Hey!

For number balancing, it often requires a lot of thought into the environment in which the champion would be played as well as how it works in the kit.

To put simply:

  • See how it compares to other abilities.

  • How much of the kit's power budget you want that ability to take up

  • The overall state of the champion, do they already have a lot of damage/CC?

It's a daunting task that isn't easily surmounted, some people just opt to leave numbers out, which is a completely acceptable decision!

Tamur11/7/2014, 10:45:33 PM2 votes

Guess they are trying to say 65 at all ranks.

Balancing is the hardest thing to I think especially when numbers isn't your strength.

But I find the thing to do is look at the champions they have now that sums up my champion position and augment my numbers around them.

chicken doodle11/7/2014, 11:06:27 PM1 votes

I saw that there was a lot of views but only one comment. Please help!

chicken doodle11/7/2014, 11:17:57 PM1 votes

Um, thanks for the help, is there anyone who knows how to read: 20/25/30/35/40/45 Those things.

chicken doodle11/7/2014, 11:21:51 PM1 votes

Would a RIOT lend a hand?

Tannhäuser Gate11/7/2014, 11:28:41 PM1 votes

it means 20 at rank one 25 at rank two etc