Jade:The Relentless- Champion Concept

Bisexual Kindred·4/19/2015, 4:58:17 PM·10 votes·3,593 views

Ok so i had alot of complaints about the w i had previously so i changed it to of a more lore matching ability i also edited the q ability making it more useful

Jade is a female assassin who gets stronger as her health bar goes down but also is vulnerable to cc and is a major mana user, Good ways to play her would to be getting a tear of the goddess early game so you can stack up for late game.

Passive:Vision of fate - Jade knows death is here constantly as she gets closer to it she gets stronger Every 1% of health missing gains 1 attack damage and .2% Lifesteal

Q:Reality swap-

If used on minion or monster (epic monsters not included) She trades places with the minion and deals 120/190/360/450 True damage

If used on a champion She Teleports in front of them dealing 50/90/140/190/240 Physical damage 20% AD Scaling (If the opponent has double the amount the health jade currently has jade gains 10% armor penatration on that target for 4 seconds)

Mana cost:70/80/90/100/110

~~W:Fade Away-~~REMOVED

W:Soul Stealer- While active jade recieves a visual shield, Damage taken From champions or large monsters is reduced by 15%/20%/25%/30%/35%/ but drains mana equal to 70% of negated damage While active drains 7 mana (Annie does 1000 damage At max level 350 of the damage is negated draining 210 mana) Kills during this time do not stack onto her passive, does not reduce true damage or damage from epic monsters

While un-active Killing a minion or monster grants 5 mana onto her max amount of mana (About this ability while its active a visual effect will q so the opponent will know if ur about to attack them its more of a ability to activate when ur around half health so u still get a bonus from your passive but you dont die instantly)

CD:3 seconds

E:Reliance-Jade throws her katana out in a straight line going though minions and monsters(dealing damage to each of them) If it hits a champion she can activate the ability again refunding half mana pulling the champion slightly toward her and slowing as well as halving the cd of Reliance and increasing the damage bonus of blood over glory for 2 seconds

Damage:45/80/110/140/160 CD:10/9/8/7/6 Mana cost:70/80/100/110/150

R:Blood over glory- Jade sacrifices her health to place a mark on the opponent Slowing them by 30% for 2 seconds. she can then activate the mark within 10 seconds when she activates the ability again she makes her target take 200/300/350(+50% of health used to cast) damage damage gained from passive is doubled on the marked target during this time CD:150/120/90 Health Cost:25%/25%/25%

General kit combos: If i was playing jade i would rush a tear of the goddess item 3070 as well as a essence reaver item 3508 to sustain the mana costs i need in lane i would wait till i get around half health so my passive (Vision of fate) kicks in and i receive around 50 bonus ad and some lifesteal. i would hit my E(Reliance) activate my shield Then Q(reality swap) to get in range of the opponent. R(Blood over glory) lowering my health so i do more damage with my passive (about 60 extra damage) as well as the double damage effect from my ulti so i would have about 120 extra ad on top of my current stats i would reactivate my e and pull them towards me while they try to back off granting another bonus amount of about ad 150 autoattack while the slow is still in place and walk away as i activate my r and kill the opponent

if i was playing against jade i would save my cc when she q's to me and buy a qss item 3140 to remove the ulti effect. Avoid her when she uses her shield that usually means shes going to engage onto you her shield does not negate minion damage so bait her into waves of minions try to do some damage though during her shield to drain her mana down she relys on her mana to keep her in game

Counter picks- Annie- Quick burst champ, with cc Vayne- Condemn away, true damage draining her mana but still doing full damage irelia- True damage, Depends on whos lower if irelia gets lower then jade then she can stun her as well as out trade her

Who would jade counter? i need some help on this :)

Quotes: Walking: Death is not to be feared This could be my final journey Who is going to be my final challenger? There is a path. Whose power shall i steal today? Wandering... Just like my past

Taunt: Your skills are going to be mine. They wont be standing much longer

On attack: Is this the challenger? Will they end my pain The blade hungers

Death: Thank you...

Kill: Eliminated Vs:Yasuo- Another dead samurai, another cursed blade. Vs:Zac- You looked alot stronger in the labs Vs:Nocturne- You should of killed me when you had the chance Vs:Viktor- So much power in one machine, ill be sure to control it

During ulti: The blade has chosen you! Vs:Fiora- We both seek worthy opponents, who will live and who will die

Joke: IS THERE NO ONE ELSE? (Gladiator reference)

Dance: She draws a circle around her self with the blade and sits down criss cross stabs the sword in the ground in front of her as she sits she does weird things above her head (if you have seen the healing effects when you kill a jungle camp the green swirly thing) and she just moves it around

LORE: When jade was a young girl (15) she was alone no one there to help her no one to show her how to care. The only one she has was a little brother who was murdered and robbed when out at sea. She went though alot she never had anyone by her side. A lone wolf some people knew her as, just wondering around everywhere...... She was there when jayce attacked viktor..... She was there During zacs creation.... She suffered the nightmares of nocturne And was there when riven attacked villages and was a leader of noxus. One day she found a dead samurai. Beside him was a note saying Beware the true evil lies in the blade and not the individual. As she picked up the note reading it she saw a blade hanging on wall it was glowing and shining brighter then the sun itself. As she walked towards it a evil sensation started to fill her blood. As soon as she grasped the sword. her mind was taken over and she became apart of the blade unwillingly. As years pasted on she learned what the blade could do it could steal the powers of mages take the skills of warriors and take the hearts of lovers. The longer she weilded it the more it killed her. On the inside she was still a lone wolf crying and begging to be free, almost like she wanted to die. but on the outside she was a murderous villian who killed many who defied her or challenged her.She entered into a battle ground known as The league of legends seeking for a worthy opponent to face her. And a worthy person to end the pain and suffering That the blade is causing her.

These pictures are not mine or what not i just found them online just a general idea of what she should look like

34 Comments

Daedalus8714/19/2015, 6:29:48 PM5 votes

[{quoted}](name=Vayne Want A Hug,realm=NA,application-id=A8FQeEA8,discussion-id=A8gcZ818,comment-id=,timestamp=2015-04-19T16:58:17.199+0000)

Jade is a female assassin who gets stronger as her health bar goes down but also is vulnerable to cc and is a major mana user, Good ways to play her would to be getting a tear of the goddess early game so you can stack up for late game.

Concept isn't really all that wow on it's own, it really needs some lore to go with it.

Passive:Vision of fate - Jade knows death is here constantly as she gets closer to it she gets stronger Every 1% of health missing gains 2 attack damage 1 Armor and 1 magic resist

So let's get this straight, I'm level 1, I fight the enemy champ and trade and I now have 200 health, ~ 33% left. I now have +60 armor, mr, and +130 damage? That roughly puts my stats at 100 armor and mr with 200 damage. No one can trade with that at level 1.

Q:Reality swap- Jade switchs positions with a target minion or monster Dealing true damage and putting the minion or monster in her place as well as taking its place CD:12/11/10/9/8 Damage:60/70/80/100/120 Mana cost:70/80/90/100/110

I guess this has potential.

W:Fade away- When Goes below 25% health She has a % Chance to avoid damage from autoattacks *Chance:5%/7%/11%/20%/25%

Dodge was removed for a reason. No.

E:Reliance-Jade throws her katana out in a straight line if it damages a minion she recieves reduction of damage from minions and monsters, If it hits a champion she can activate the ability again costing great amount of mana pulling the champion slightly toward her and slowing as well as halving the cd of Reliance and increasing the damage of blood over glory Damage:90/110/150/200/210 CD:10/9/8/7/6 Mana cost:70/80/90/100/110

Decent skill I guess, it's just kind of meh.

R:Blood over glory- Jade sacrifices her health to place a mark on the opponent she can then activate the mark within 30 seconds when she activates the ability she makes her target take 200/300/350 damage damage gained from passive is doubled on the marked target CD:150/120/70

30 seconds for mark activation is too long for mark activation. It's also not clear which damage is doubled.

Ill right lore if people like this if not then oh well i just tried to help :D

You need the lore summary. It doesn't have to be 5000 words, but it needs to let us know who she is.

TLDR: You need to standardize numbers for damage and CD. 150/120/70 s on ult? You need to go over numbers in general. That passive is flat out broken. The skills need more. The most exciting skill in the kit only effects minions. It needs some lore. Nothing to fancy, just a general picture.

killnthecaus4/19/2015, 5:14:02 PM3 votes

[{quoted}](name=Vayne Want A Hug,realm=NA,application-id=A8FQeEA8,discussion-id=A8gcZ818,comment-id=,timestamp=2015-04-19T16:58:17.199+0000)

Jade is a female assassin who gets stronger as her health bar goes down but also is vulnerable to cc and is a major mana user, Good ways to play her would to be getting a tear of the goddess early game so you can stack up for late game.

Passive:Vision of fate - Jade knows death is here constantly as she gets closer to it she gets stronger Every 1% of health missing gains 2 attack damage 1 Armor and 1 magic resist

Q:Reality swap- Jade switchs positions with a target minion or monster Dealing true damage and putting the minion or monster in her place as well as taking its place CD:12/11/10/9/8 Damage:60/70/80/100/120 Mana cost:70/80/90/100/110

W:Fade away- When Goes below 25% health She has a % Chance to avoid damage from autoattacks *Chance:5%/7%/11%/20%/25%

E:Reliance-Jade throws her katana out in a straight line if it damages a minion she recieves reduction of damage from minions and monsters, If it hits a champion she can activate the ability again costing great amount of mana pulling the champion slightly toward her and slowing as well as halving the cd of Reliance and increasing the damage of blood over glory Damage:90/110/150/200/210 CD:10/9/8/7/6 Mana cost:70/80/90/100/110

R:Blood over glory- Jade sacrifices her health to place a mark on the opponent she can then activate the mark within 30 seconds when she activates the ability she makes her target take 200/300/350 damage damage gained from passive is doubled on the marked target CD:150/120/70

Ill right lore if people like this if not then oh well i just tried to help :D

Sick champion concept. I like this a lot.

However, I'm not interested in the lore. I'd prefer some hentai first.

Occams Raiser4/19/2015, 7:19:12 PM2 votes

Never have I seen someones passive push everyone out of lane. That was a hoot.

Walks into lane with summoner heal, goes all in "murder business". Enemy Jungler shows to see blood in the water. "Wut da fuc? How are 6 levels ahead?" Enemy laner never respawns again. No no. He didn't go akf. He just won't respawn. Its five minutes into the game. When she hits level 6 the server shuts down. She just broke League of Legends.

When they tell her story: The supp was the only one left alive. Whimpering, "She never Q's.... never W's. All I saw was E,R, passive, E,R, passive."

Colonel Lapoose4/19/2015, 9:30:55 PM1 votes

Cool, pretty much cooler than my idea. I made a silly umbrella man named Silas lol XD

Baron of Bread4/19/2015, 10:04:25 PM1 votes

Mind if I give a critique?

Simplicate4/20/2015, 12:22:29 AM1 votes

The swords probably on it's period 24/7

junglerboy164/20/2015, 1:52:22 AM1 votes

Ok...

The concept itself is actually rather bland, and has a lot of overlap with several already existing champions. Family killed while a child matches with Vayne, Corrupted by a living weapon matches with Varus, Katana wielding Assassin is just cliched in general. She seems rather one dimensional. She kills things because her sword makes her. Woooo.

Passive: This is extremely strong early game, easily giving her over 50 raw AD for the majority of the game (even level 1), for absolutely no interaction on her part. I'm ok with a steroid passive, since it is just a passive, but try to tweak the scaling a bit, maybe try out 1% missing health = .5/.75/1/1.25/1.5 AD, or 1% missing health = .5% increased damage dealt (including spells).

Q: Interesting mobility spell. It has limited use cases that I can see, deals low damage, has 0 scaling, but also has a very high mana cost for no apparent reason but to have a high mana cost. The whole swap place with you target thing can work, but this is such a limited ability I'm not sure it works. Also, how is this in any way connected with her character? It seems rather random.

W: This is an interesting one (looking at "past's gate") I like the gradually sucking in nearby enemy minions part, that is pretty interesting. What is the range on this? Why is the CD so arbitrary (6/6/5/5/5)? Again, why does this have 0 scaling on it? Again, how is this in any way connected to the possessed swords-maiden archetype you have going on here?

E: This is an interesting ability. I like the champion pull and the buff that it gives to your R+Passive combination. The minion+monster damage reduction seems a little tacked on though, maybe have it instead pass through minions and monsters? Again, needs a scaling, mana cost has no reason to be that high at all, and lastly, does the reactivation cost as much as the initial cast? or does only the recast cost mana? I would suggest making the damage buff it gives her ult scale with ability rank (i.e. level one it lasts 2 seconds, but level 5 it lasts 6 seconds).

R: A simple damage steroid, seems like it would be useful for assassinating a target. I like how there is the option to combo this with her E to get a little spike of extra damage off right near the end. 10 seconds is definitely a much better duration than 30 seconds.

Squarefighter4/19/2015, 6:52:20 PM1 votes

Ok there's a few things about this.

  1. Does the ult really have to have a 30 seconds window? Basically you use it once in lane and your opponent is zoned out from the doubled stats on your passive, which leads me to my second point...

  2. The passive would be awful to play against. At 30% health she has almost as much survivability and way more damage than at full health.

  3. Completely remove the W forever. RNG has no place in this game.

  4. The Q and E look fine. My only issues are that Q damage only effects minions which is sortof weird and the E is kindof bland.

You've got the beginnings of something here tho

Krfin4/19/2015, 8:34:59 PM1 votes

Question:What is her kit suppose to be?


  1. Passive- One word. OVERPOWERED. Shes at half health and had 50 attack damage? At level 1? Yeah... No.

  2. Q- swaps places with a minion . Urgot ult on a minion? 60/70/80/100/120 damage on a minion is horrible. The damage is a lot less than the champions auto attack by itself. With a 12 second cooldown, it wouldn't even be worth putting a point on. Instead of a blink, change it to dash. Increase the damage or take out the damage all together and replace it with a buff of some kind.

  3. W- An assassin with a DPS CC skill. Doesnt fit the kit. Instead of a Ball of Destruction, you should change it to a Grenade or something. Something that fits this champions kit. How would the ball slowly pull champions towards it? If they are running away from it, what would happen? I think instead of pulling the champion, you should just give it a slow of some kind.

  4. E- Why would hitting a katana pull a champion slightly towards her? Damage reduction from minions isn't that useful. Nice concept, just needs work.

  5. R- damage from passive is doubled on the marked target? Isn't the passive only effective on Jade? Need to clarify which damage.


Suggestion: You say Assassin but her kit says Duelist. Pretty much all her skills relate to dueling. None of her skills are bursty in any way or form (ultimate is somewhat, but the double dmg is more for dueling)

  • Passive = no one can one/two vs one her (highly recommend changing)
  • Q = Escape? (needs a little work)
  • W = DPS / Slow. =denies enemy escape
  • E = Decent, but pulling them slightly towards you with a katana doesn't make much sense. Needs a little tinkering.
  • R = Needs to specify what doubles in damage. okay