Lilith - The Butterfly Swordswoman

Cindikle·4/17/2015, 11:33:54 PM·1 votes·601 views

Lore

Going to keep it short and simple in fear of destroying it.

Proud apprentice of a dojo that trained in using duel swords. Beat another dojo who used two handed swords. In her price she said some rude things, stating they are inferior and that anyone could learn their childish tactics. Angering this other dojo, the head of other dojo got mad and paid for a curse to be put on Lilith. The longer she fights with two swords the worse her skill will become. Until she masters using a two handed sword. Her master agrees to this, angered by her words. Saying the shame she brought will not be removed till she accomplishes this goal. To beat this contest she had a special sword forged for her that could be split into two and recombined into one. Her master agrees to this, angered by her words. Saying the shame she brought will not be removed till she accomplishes this goal. Out to prove she could not only master both, but that she could use both in battle.

First dojo goes by the name Butterfly Second dojo goes by the name Lion

Abilities

Passive - Stance of Conflict While in Butterfly Stance Lilith's attack speed is doubled, but all damage is reduced by 40%. Lilith can attack while moving, although these attacks will slow her briefly(think trundle's Q). These effects start at 15 stacks, reducing in effect when reaching zero stacks. At this time she loses the ability to attack while moving. Not attacking or being in Lion Stance for 10 seconds will slowly replenish stacks, one every two seconds. *AS cap will be increased while in Butterfly Stance and she has Butterfly stacks

While in Lion stance Lilith gains 5 movement speed and 1+(50% of level) attack damage. These effects stack up to 1- times for every auto attack. At 10 stacks Lilith's basic attacks will cleave enemies in front of her for 50% damage. These stacks fall off one every second if she is not in combat or enters Butterfly Stance.

Q - Hidden Style Butterfly Stance - Lilith throws both weapons forward, spinning in the air they circle around then return to her, slowing targets hit. During this time she cannot use basic attacks, return speed of blades increases with attack speed. Each blade can deal damage to a target once, and can critically strike. Damage is equal to basic attack damage, critical damage will scale by rank(similiar to Shaco's Q). *Cooldown does not start till blade return, cooldown wont be too high at higher ranks, but also wont move very fast at lower AS

Lion Stance - Lilith swings her sword down on to the ground, dealing damage in a line. Enemies caught at the center of this become trapped in the ground for 1 second. Enemies hit on the sides are slightly knocked aside. *Range wont be too long, think Gnar's Wallop

W - Focus Teachings Butterfly Stance - After taking a stance for 0.5 seconds, Lilith's basic attacks flow into each other. This will add 10 butterfly stacks and allow her to basic attack while moving without slowing herself. Effect ends once all stacks are gone.

Lion Stance - After taking a stance for 0.5 seconds, Liliths next basic attack will rush a close range target and cleave all around her. Adding 5 Lion stacks. *Overall both are an enhancement of the passive for each stance

E - Preperation Butterfly Stance(passive)- Critical strikes will ignore 5/10/15/20/25% of her target's bonus armor. *Simple enough

Lion Stance - After a brief delay, Lilith swings the broad side of her sword in front of her. deflecting all incoming projectiles. *Think of a very mini Windwall. The duration wont be long at all, but I do worry it would cause problems for higher ping players.

R - Combine/Separate Weapon (gained at rank 1) Going into Butterfly Stance - Lilith will dash forward, swinging both weapons at her destination. (Animation will be of her separating the weapon as she swings.)

Going into Lion Stance - Lilith will swing around dealing damage around her. (Animation will be her combining the weapons as she spins).

Passive - Every time Lilith changes stances she gains a Conflict stack. This stack will lower her movement speed by 5 and attack speed by 5% stacking up to 10 times, lasting 10/8/6/4 seconds each stack. These stacks will also reduce the range of her dash going into Butterfly stance and the speed she spins going into Lion Stance. Getting a kill or assist will remove half of her current stacks.

Changing stances will reduce all basic ability cooldowns by 20/30/40/50% *Lots of stuff here. Her abilities share cooldowns for each stance, much like how Quinn's R works. This limits her from spamming each stance's abilities, but also opens them up for combos if timed right. Each stance is strong on it's own, combining them will show a players proper skill with her. But just abusing her ability to swap will be punishing. The cooldown on R wont be long at all. Mainly will be about 1s, cooldown starting after the swap animation.

Gameplay She wont use a normal resource. Instead will have to manage her passive stacks. Stacks will be shown as a resource bar. For clarity on both ends.

Playstyle will likely be a mix of Yasou and Fiora. Although she doesn't have a lot going for her in terms of defense. But she does have some CC and mobility to counter this.

Itemization will be as a general ADC setup for the most part.

Should be able to fit as a top or mid player. (B)Q should help in farming from safety as well as (L)E. Unsure about her in the jungle. Would depend on how her base stats would balance.

She should actually have a good bit of power the first few levels with her R. Spamming it will put her in a bad spot, but it can catch someone by surprise.

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