Grael, the Fae's Daughter
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#_However she is immobile too, so positioning is important. Her only real escape methods are to heal off her enemies with her vampiric tactics or to Skip away. _
Passive: Seed Growth: Graels spells deal bonus magic damage every second to enemies hit and heals Grael for the damage dealt over time. Every 3rd spell against a target will deal all the bonus magic DoT damage instantly.
Q: Fruit Toss: Grael can select between a green fruit or a red fruit. Then she can reselect this ability to lob the fruit currently selected above her head.
Green Fruit: Deals magic damage in a larger circular area.
Red Fruit: Deals magic damage in a small area but deals bonus damage.
W: Skip/Glare Flares:
Passive: Grael passively gains 50% movement speed every 2 seconds seconds for .5 seconds.
Active: Grael conjures 3 Glare Flares and passes them foward in a cone dealing magic damage to enemies hit. After a delay, the Glare Flares fly back to Grale and deal magic damage again. This applies Grale's passive on each instance of damage.
E: Direct Hex: Grael tosses out a Hex, traveling a long distance in a thin line. If the Hex hits an enemy champion this ability is instantly reset. The Hex deals magic damage.
R: Cycle of Dinner: Grael releases the inner Fae Demon within her.
Cast on enemy minion: Grael's demon extends from her jaws and appears, swallows the minion, healing Grael, and storing the minion. Up to 6 minions can be stored.
Cooldown 14/12/10 seconds.
Cast upon reaching 3 or more stored minions: Grael's demon extends from her and regurgitates all stored minons out in a target direction along with corrupted magic, dealing heavy magic damage and slowing enemies hit.
Gameplay: Grael is a heavy magic damage mage, capable of large sustain but requiring large setup. Not only does her passive, Seed Growth force her to complete combo's for successful damage but her Direct Hex does not deal much damage by themselves. Her kit is simpler then most new kits but effective and not over complicated. She's a medium to long range mage who can bring massive damage but lacks much more utility then most mages. With Fruit Toss she can pick between waveclear or damage. However she is immobile too, so positioning is important. Her only real escape methods are to heal off her enemies with her vampiric tactics or to Skip away.