Roman, the Vigilantly

Jellycake Demon·1/15/2015, 2:24:21 AM·1 votes·310 views

Primary: Assassin. Secondary: . Additional Roles: Player Choice. Statistics: Attack Power: 8. Defense Power: 3. Ability Power: 2. Difficulty: 5. Place of Origins: born in Noxus but now lives in Demacia. Upon Selection: Get ready to become rust on my blade.

Friends: None. Enemies: Garen/Rengar.

Appearance: Roman is a 4’4ft tall child-size bipedal cat with brown fur, he has various black & tanned strips running down his back & semi-fluffy tail. Aside from somewhat baggy pants, a regular long sleeved shirt & a pair of boots he also wears a cloak that covers the majority of his body & a hat with 3 large feathers on the left side. As for weapons he carries around a cutlass that was given to him by his previous owner.

Health: 355(+32). Health Regen.: 2.3(+0.42) Mana: 0(+0). Mana Regen.: 0(+0) Range: 150(Melee). Attack Damage: 59(+3.5) Armor: 13(+2.1). Magic Res.: 30(+0) Attack Speed: 0.632(+2.3%). Move. Speed: 345.

Passive: Feline Reflexes. Every 3rd Basic Attack that Roman takes from an enemy Champion will deal no damage or apply any on-hit effects, when this Passive has been procked 3 times the next use of this Passive will have Roman declare a Counter Attack dealing 5% of Roman’s current Attack Damage as Physical Damage.

Q-Ability: Blood Carver. Range: Self-Cast. Cool Down: 13/12/11/10/9. Physical Damage: 55/75/95/115/135(+50% bonus AD). Passive: every 3rd Basic Attack will have Roman decrease a targets current Armor by 6% for 1.25 seconds. Activate: after Roman has activated this Ability his cutlass’s blade will start to glow red, for 2.5 seconds Roman’s next 3 Basic Attacks will deal Physical Damage & will cause the target to Bleed for 1.25 seconds.

W-Ability: Keen Eye. Range: Self-Cast. Cool Down: 17/16/15/14/13. Passive: Roman has a 15% Critical Hit Chance to deal Critical Damage to enemies on his Basic Attacks. Activate: after Roman has activated this Ability Roman will have absolute focus on taking down his enemies & Roman’s eye will start glowing showing that his focus is sharp, after this Abilities activation for the next 3 seconds all of Romans Basic Attacks will deal Critical Damage.

E-Ability: Mice Chaser. Range: 450. Cool Down: 18/16/14/12/10. Physical Damage: 75/125/165/215/265(+40% bonus AD). Activate: after Roman has chosen a single enemy target within this Abilities Casting Range then upon its activation Roman will dash to the chosen target at incredible speed, when Roman makes contact with the chosen target he will spin near his target hacking at the targets stomach dealing Physical Damage & lowering the targets Attack & Movement Speed by 35% for 1.5 seconds.

R-Ability: Vanishing Slash. Range: 800. Cool Down: 110/100/90. Physical Damage: 450/550/650(+40% bonus AD). Heal: 120/220/320(+20% bonus AP). Activate: after Roman has chosen a single enemy target within this Abilities Casting Range then upon its activation Roman will spin in placing having his cape engulf his body, after the initial activation Roman will turn Invisible for 0.75 seconds. after the duration of the Invisibility Roman will instantly teleport behind his chosen target where he slashes at the target from behind dealing massive Physical Damage. if this Ability results in a Kill then Roman will Heal himself, but if the Chosen Target dies before Roman deals any damage or during the Invisibility then the Ability will go on a 20 second Cool Down.

2 Comments

TheKingDodo1/15/2015, 3:27:46 AM1 votes

4'4" cat? surely you mean a dreaded yordle?