Umbo The Flashy Marksman
Umbo The Flashy Marksman Piercing Point : every 5 attacks gains stacks of armor penetration of 10 armor pen with 3 stacks . 10/20/30 armor pen. Q Agile Marksman : (Active) : Whenever Umbo hits an enemy champ/Minion/Monster he gains bonus movement speed , attack speed . and armor penetration during the duration of 5 seconds . Passive: Killing an enemy dashes him towards the direction of the Dash Indicator which stacks a total of 5 times for 8 bonus . dash range . Mana 20/30/60/80 For active 12 second cooldown 20/30/60/80 movement and attack speed 10/20/30/60 armor penetration 650 Base Dash Range 8/16/24/32/40 Dash Range
W - Long Bow : Umbo draws his bow fully and aiming for the enemies vital spots dealing 80/90/110/115 damage and hopping back once the bow hits the enemy if no enemy is hit umbo remains in the spot. Passive: marks the enemy for 2.5 seconds while mark the enemy takes true damage 120 damage with 1 hit from his basic attack. Mana : 30/60/80/90 Cooldown : 15 seconds Hop Back Range : 535 E - Deaths Path : Umbo aims his bow in the sky and firing many arrows but instead of the arrow grouping in a circular area it is instead. grouped in a straight line dealing 80/90/110/115 and 20/40/60 armor penetration . Mana : 20/40/60/80 Cooldown : 12 seconds R - Trick Arrows : Umbo chooses between 3 trick arrows Pyro Arrows Umbo ignites the arrowheads and aims it the enemy burning the victims flesh slowly dealing 60 /85/95 magic damage per second . Burning terrain : The arrow leaves a scorched terrain slowing enemies who walk in it . Range : 1350 Damage : 110/120/140 Slow: 30/60/80 Mana: 60/80/100 Cryo Arrows : Umbo fires his bow in the air dealing area damage of 110/120/140 and slowing the enemies in the area enemies in the area for more then 2 seconds are rooted the ice slowly dissipates for 8 seconds Range 1000 Mana 60/80/100 Slow 30/60/80 Root 6 seconds Exploding Arrow : umbo fires his bow at the enemy in a straight line enemies hit deal area damage of 110/120/140 enemies that are hit deal extra 20% damage Same mana and Range as cryo arrows all have a 1:00 cooldown