B.F.P, the Dynamic Trio.

Jellycake Demon·2/17/2015, 11:40:49 PM·1 votes·536 views

I have another Concept of this same nature (being 3 Yordle's that work as 1 Champion) but in that Concept they we're more of a AP or AD Range nuker, & while i do still like it their was something about it that i thought it probably wouldn't work out with. so i made a new variation of the 3-in-1 Character Arch-Type instead of being a marksmen i went with a trio of friends that act as fighter, the members of this trio have been friends since they we're kids. Bombur is a metal worker, Flynn works at a tavern while Pox is miner.

Primary: Fighter. Secondary: . Additional Roles: Player Choice. Statistics: Attack Power: 4. Defense Power: 6. Ability Power: 1. Difficulty: 8. Place of Origins: Bandle City. Upon Selection: Flynn: Let’s get a move on lads. Pox: This is not going to end well. Bombur: (speaking gibberish).

Friends: Tristana. Enemies: Rumble.

Appearance: the Trio consist of 3 Yordle's. .Bombur is about 4'1ft tall & is very heavy-built body fur is colored dark brown that has a golden mustache, you can't see his eyes since they stay closed, he as big bulky arms & hands but his feet are pretty small despite his size. he wears dark grey colored overalls, a pair of boots & gloves. unlike his companions Bombur is a jolly & carefree kind of guy. .Flynn is the smallest of the trio being only 2'5ft tall & has a small-built body, his fur coloration his maple brown but as you get to his head, neck & back his fur starts to turn red, his eye coloration is also red. he wears a short-cut jacket & dark grey jeans, a pair of boots & a pair of boxing gloves. out of the trio Flynn is very feisty & hot headed. .Pox is the middle man of the group being 3'4ft tall is mid-built body, his fur coloration is more on the golden orange side, his eye coloration is light brown. he wears a 2 sashes wrapped around his torso that holds several grenades, & pair of loose jeans & boots. being the middle man he is more level headed but dose his moments of craziness.

Summoner Spells: summoner 12 & summoner 4

Item Builds: Starting Items: item 2003/item 1055 (or item 1054)/item 3340. Essential Items: item 3004/item 3068/item 3117. Offensive Items: item 3153/item 3022/item 3035/item 3025. Defensive Items: item 3102/item 3075/item 3083/item 3050.

Health: 425(+33). Health Regen.: 2.1(+0.41) Mana: 327(+31). Mana Regen.: 1.9(+0.39) Range: 125(Melee). Attack Damage: 41(+3.0) Armor: 16(+2.1). Magic Res.: 30(+0) Attack Speed: 0.630(+2.2%). Move. Speed: 342.

Passive: Second to Last. After the Player has activated an Ability & takes control of either Bombur, Flynn or Pox the last Yordle you took control of will then act as a Minion & will start Auto-Attacking random enemy target but that Yordle will prioritize enemy Champions for 3 seconds. after that Yordle’s duration he will then become inactive.

Q-Ability: Bombur’s Dive. Range: 400. Cool Down: 16/15/14/13/12. Cost: 50/60/70/80/90. Physical Damage: 45/95/145/195/245(+40% bonus AD). Passive: While the Player is controlling Bombur he will have 10% increased Armor & every 3rd Basic Attack will have him bump his target with his stomach dealing 4% of his current Attack Damage as Physical Damage. Activate: after the trio has chosen a 200-radius within this Abilities Casting Range then upon its activation Flynn & Pox will pick up Bombur & throw him at the target location, when Bombur lands at the targeted Area he will deal Physical Damage to all enemies within the area while Knocking Up all affected enemies into the air. When an enemy that has been Knocked Up lands back on the ground they will have their Movement Speed Slowed by 25% for 1.5 seconds. After this Abilities activation Bombur will become the active Trio. Stand As One: this Ability becomes a Self-Cast but will still apply the Abilities effects.

W-Ability: Flynn’s Brawl. Range: 450. Cool Down: 13/12/11/10/9. Cost: 100. D.O.T: 15/20/25/30/35(+60% bonus AD). Total Damage: 45/60/75/90/105. Passive: While the Player is controlling Flynn he will have 15% increased Attack Speed & every 4 seconds Flynn’s next Basic Attack will deal 4% of the targets Max HP as Physical Damage & will Stun the target for 1 second. Activate: after the trio has chosen a narrow path with this Ability Bombur will grab Flynn & then throws Flynn in the chosen direction, while Flynn is traveling down the path the first enemy target that Flynn comes in contact with will Root the target for 0.75 seconds while Flynn is punching the target dealing Physical Damage every 0.25 seconds. After this Abilities activation Flynn will become the active Trio. Stand As One: this Ability becomes a single-target point click Ability that will deal the Abilities Total Damage & the Stun will last for 1.25 seconds.

E-Ability: Pox’s Bang Zoom. Range: Self-Cast. Cool Down: 14/13/12/11/10. Cost: 60/70/80/90/100. Physical Damage: 65/75/85/95/105(+50% bonus AD). Passive: While the Player is controlling Pox he will 100 increased Attack Range while also having 15% increased Movement Speed & being Immune to Slows. Activate: after the trio has activated this Ability Pox will take the stand, after the initial activation Pox’s next 3 Basic Attack will deal Physical Damage as well as reduce the targets Armor by 15% for 1 second & if a target takes all 3 Basic Attacks then the Armor Reduction will be Refreshed. After this Abilities activation Pox will become the active Trio. Stand As One: this Ability becomes a Self-Cast 200-radius explosion that will deal the Abilities damage as a D.O.T dealing damage every 0.25 seconds for 0.75 seconds.

R-Ability: Stand As One. Range: Self-Cast. Cool Down: 170/160/150. Cost: 110. Bonus Health: 200/250/300(+20% bonus HP). Damage Reduction: 8/10/12%. Activate: after the player has activated this Ability the trio will gather together & then will stand on top of each other being Bombur on the bottom, Pox in the middle & Flynn on top. For the 6 second duration of this Ability the trio will have bonus HP & will take a percentage of reduced damage from all Non-Tower sources, also for the duration of this Ability the Trio’s Abilities will act differently. At the end of this Abilities duration or until the trio has recasted this Ability the trio will split up & the player will take control of the previously controlled Yordle.

i was gonna add a Poll to see if you guys wanted to have this type of Character Arch-Type but i decided not this time. so what do you think of the 3-in-1 Character please leave a Comment, Review or any Feed Back to tell me what you think of this idea.

5 Comments

Jellycake Demon2/18/2015, 4:44:54 AM1 votes

bump