How does she activate her Passive's damaging effect? Not a negative comment, just curious. Does she press a button to spray the glass or does she click on the glass shield, or how does it work?
What does the "Reflect Debuff" do to the enemy champion? Does it reflect the damage that they would do to Telles Sia's allies back to that champion? Or what else might it do? Also, does the Golden Cloud only heal one ally, and if so, does she target that ally or is it just the first ally that walks into the cloud? And does it heal champions only or can it heal allied minions or summoned monsters like Annie's Tibbers or Yorick's ghosts?
For the W, when you say she "Will Charge Up A Friendly Minion To Become 4", does that mean the minion will gain the stats of 4 minions, or will it split into four separate minions that will then surround the target ally? And then, to absorb the enemy basic attacks, do the minions jump in front of the attacks? If so, what happens with enemy melee basic attacks, does the attacking champion turn around and attack one of the four minions, or do the minions jump in and push the enemy champion out of the way, or does the enemy champion just attack the ally like normal and the damage just gets applied to the minions instead? And then, since the minions only absorb 4 attacks, does each one just instantly die to the first basic attack used on them, or do they just stop protecting the ally after 4 basic attacks? Also, I assume that they can be killed by enemy abilities as well? Or are they invincible and just act as a shield against basic attacks?
Sorry for how many questions I had on that one, it doesn't mean anything good or bad about your concept, it's just important to clarify things so we know what we're dealing with.
I assume "Embolism" was supposed to be the E ability, not R? The rest of the ability seems pretty straightforward, but it might help to say what percentage the enemy's attack is decreased by, and what percentage the ally's attack speed is increased by and how much lifesteal they gain.
For the most part I understand how the R works, but after casting it the first time to place the Holy Crosses on enemy champions, does the ability go on its full cooldown, or is it put on a reduced cooldown, or is she able to use Evil Cross immediately after using Holy Cross?
The last thing I'd like to do is try to help re-word these abilities. I assumed that:
- Sparkle Cloud only heals one ally but that ally has to be a champion
- Sparkle Cloud heals for a percentage of Telles Sia's AP, rather than a percentage of the target's health that just increases with Telles Sia's AP (a set amount of health being restored rather than the amount varying with the targeted champion)
- Mystic Charge splits the minion into four minions and those minions immediately surround a nearby champion
- Telles Sia targets an allied champion to surround with the minions created by Mystic Charge
- Using Holy Cross puts her ultimate on a reduced cooldown
- Holy Cross does not put Holy Crosses on enemy champions that are dead when Holy Cross is used
- Holy Cross does not grant vision, and enemy champions still stealthed or in the Fog of War will remain unseen
- Evil Cross can be used from anywhere on the map against any visible enemy champion anywhere else on the map
Passive:
Mystic Shield
When Telles Sia's Health drops to 50% or less, she encases herself in a Glass Shield. The Glass Shield lasts 6 seconds and reflects all enemy basic attacks and abilities. If Telles Sia takes no damage during these 6 seconds, she will regain 10% of her maximum Health.
While Telles Sia is inside the Glass Shield, she can choose to spray the glass outward, dealing damage to all enemies in a circular area around herself.
150 second CD
Q:
Sparkle Cloud
Telles Sia opens her hand and releases a fluffy Golden Cloud. The Golden Cloud will heal an allied champion for a percentage of Telles Sia's AP.
If an enemy enters the Golden Cloud, they will receive a Reflect debuff until they exit the Golden Cloud.
W:
Mystic Charge
Telles Sia targets a nearby allied champion, then targets a nearby allied minion.
Telles Sia channels for a short period, charging the targeted minion with magic energy to split it into four minions. The minions will then surround the target allied champion, protecting them from four enemy basic attacks.
E:
Embolism
Telles Sia targets either an allied champion or an enemy champion.
If Telles Sia targets an enemy, the enemy's arteries will become infected with air, giving them an attack-speed-decreasing debuff.
If Telles Sia targets an ally, the ally gains a buff that increases their attack speed and increases their Life Steal by a certain percentage.
R:
Holy Cross
Telles Sia shoots five crosses into the sky. These crosses will then rain down from the sky, hitting all living enemy champions. Enemy champions are not damaged by this.
Enemy champions affected by this are marked with Holy Cross. This mark is permanent, and cannot be removed, even if the champion dies. Holy cross does not grant vision of marked enemy champions (stealthed or otherwise unseen enemy champions remain unseen).
Holy Cross then goes on a reduced cooldown.
If there are enemy champions (alive or dead) that are already marked with Holy Cross, this ability becomes Evil Cross.
Evil Cross
Telles Sia targets a living enemy champion marked with Holy Cross.
A red Inverted Cross will fall from the sky onto the target enemy champion, damaging them and surrounding them with a small circle. The circle remains for 3 seconds.
If the target champion leaves this circle, they will take damage and receive a Movement Slow debuff that lasts for 6 seconds.
Upon activating this ability, all Holy Cross marks are removed from all enemy champions, and this ability goes on its full cooldown.
Overall, this looks like a very interesting champion. Just remember to clarify how the abilities work in various circumstances. It also might help to put in some actual numbers, such as ability cooldowns, the amount by which allies are healed by the Q, the amount by which the E decreases enemy attack speed or increases ally attack speed and life steal, the amount of damage that enemies take from Evil Cross and the amount by which they are slowed if they leave the circle.
Aside from that, though, good job, I look forward to seeing what this can turn into :)