[Champion Concept] Juliet, Rouge of the Big-Top

Jellycake Demon·3/7/2016, 12:21:29 PM·1 votes·466 views

Place of Origins: part of a traveling circus. Upon Selection: Ladies & Gentlemen are you ready for tonight’s performance!

Primary: Assassin. Secondary: Marksmen. Additional Roles: Player Choice.

Statistics: Attack Power: 8. Defense Power: 3. Ability Power: 2. Difficulty: 8.

Health: 394(+30). Health Regen.: 2.0(+0.38) Manna: 288(+29). Mana Regen.: 1.9(+0.37) Attack Range: 520(Range). Attack Damage: 51(+3.4) Armor: 13(+2.1). Magic Res.: 30(+0) Attack Speed: 0.630(+2.2%). Move. Speed: 342.

Friends: None. Enemies: None.

**Appearance: ** Juliet is a young Caucasian woman with short dirt blonde hair with a few thin braids on the back of her head on the right side, both her eyes are silver in coloration. On her neck is a strange eye emblem that is in front of what looks like blue fire. Juliet wears a short cut jacket with long-sleeves that is buckled up but shows her stomach, she also wears a pair of reddish brown jeans with a belt stacked with dozens of knives. On the left-side of her waist she carries around a torch with a red crystal imbedded in its handle, Juliet has a black stone fused to her hand that seems to emit a strange aura.

Summoner Spells: summoner 4 & summoner 12

Item Builds: Starting Items: item 2003/item 1055/item 3340 Essential Items: item 3153/item 3102/item 3111 Offensive Items: item 3124/item 3025/item 3033/item 3031 Defensive Items: item 3222/item 3075/item 3157/item 3026

Passive: Performance. After Juliet has activated a Basic Ability she will get so excited from performing the Ability that she gains a 15% Attack & Movement Speed as well as gain 10% Damage Reduction for 3 seconds. After triggering this Passive it will go on a 21 second Cool Down.

Q-Ability: Dancing Knives. Range: Self-Cast. Cool Down: 18/17/16/15/14. Cost: 50/60/70/80/90. Physical Damage per Knife: 60/70/80/90/100(+50% bonus AD). Total Damage on a Single Target: 180/210/240/270/300. Passive: every 11 seconds Juliet’s next Basic Attack will have her knife bounce to a random enemy target within 180-radius of the initial target, the bounced knife will deal 3% of the additional targets Max HP as bonus True Damage. Activate: after Juliet has activated this Ability she will start juggling 3 black knives, after the initial activation Juliet’s next 3 Basic Attacks will have her throw these black knives that each will deal Physical Damage & will apply a Bleed to the target for 1 second with each knife Refreshing the duration of the Bleed. Until Juliet has used all 3 of the knives this Ability will not go on Cool Down.

The Show Stopper - Activation: Illusionary Blades. Effect: activating this R-Ability variation will have Juliet summon broadswords to skewer the black box the enemy Champion is in, this variation will deal 110/160/210(+40% bonus AD) Physical Damage.

W-Ability: Acrobatic Vault. Range: 400. Cool Down: 20/18/16/14/12. Cost: 100. Physical Damage: 75/95/115/135/155(+40% bonus AD). Activate: after Juliet has chosen a single-point within this Abilities Casting Range then upon its activation Juliet will leap into the air & “fly” to her targeted location, as Juliet is airborne any enemy Champions within 180-radius of Juliet’s flight-path will have a knife thrown at them taking Physical Damage from the knife. If Juliet has her Dancing Knives active when she uses this Ability she will also throw one of her black knives at enemy Champion as well, in essence a single enemy Champion can be hit by both the knife attributed to this Ability & the one from Dancing Knives.

The Show Stopper - Activation: Ta-Dah! Effect: activating this R-Ability variation will have Juliet wrap herself inside a black cloak then after a 0.25 second delay after the activation Juliet will Swap positions with the enemy Champion inside the black box.

E-Ability: Fiery Breath. Range: 400. Cool Down: 19/18/17/16/15. Cost: 60/70/80/90/100. Magic Damage: 80/110/140/170/200(+40% bonus AP). Activate: after Juliet has chosen a narrow path with this Ability then upon its activation Juliet will grab a torch strapped to her waist then will blow a fireball in the targeted direction, the first enemy that the fireball comes in contact with will be dealt Magic Damage & will applied with Fear for 0.75 seconds. After the fireball makes contact with an enemy target it will explode covering a 165-radius dealing this Abilities current damage output but they additional enemies affected by the explosion will have their Movement Speed be Slowed by 25% for 2 seconds.

The Show Stopper - Activation: Rings of Fire. Effect: activating this R-Ability variation will have Juliet will make her torch disappear by sending inside the torch inside the black box after a 0.5 second delay, after placing the torch inside the box it will create an expanding ring of fire every 0.5 seconds that emits from the box to an outer distance of 170-radius. Each ring of fire will deal 70/90/110(+40% bonus AP) Magic Damage to all enemies inside the rings radius while also applying a 65% Movement Speed Slow to all affected enemies for 1 second.

R-Ability: the Show Stopper. Range: 500. Cool Down: 215/195/175. Cost: 135. Activate: after Juliet has chosen a single enemy Champion within this Abilities Casting Range then upon its activation Juliet will summon a black rectangle box with mysteries symbols to encase the chosen target Suppressing the Champion for 2 seconds, while an enemy Champion is inside the box they cannot be targeted by allied Unites & Champions & Juliet can chose from 3 different activations assigned from her Basic Abilities within the 2 second duration. If Juliet doesn’t use any of the Basic Ability Re-Cast this Ability will do nothing aside from Suppressing the target.

4 Comments

Jellycake Demon3/7/2016, 12:33:27 PM1 votes

For those of you who want a backstory or some kind lore Juliet is an acrobatic knife thrower for a traveling circus, but this is no ordinary circus. while the ring master & his employees perform for crowed of people some of his people go of & do what they were trained to do, Rob the town or city their in or fulfill a kill contract from under-handed contractors....the later category is where Juliet shines brightest.

As for who Juliet is there is no past except for the fact that she was found at the Ring Leaders doorstep with a mysteries black figure in the background watching him take in the baby Juliet. From then on Juliet considered the Ring Leader to be her father & will do anything to appease him....from the others she is treated like royalty almost cause the Ring Leader does consider her to be his daughter & she is the one who he puts the most faith in when it comes to fulfilling jobs or assignments. ** One more thing:** I've been considering making many Champions for this Circus, its like one of those ideas you can't get rid of until you finish it. So later Concept uploads will be other Members of this Circus eventually I'll be the ring leader to center stage.