[Champion Concept] Nimbus, the Ominous Cloud
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Primary: Fighter. Secondary: Mage. Additional Roles: Player Choice. Statistics: Attack Power: 4. Defense Power: 6. Ability Power: 7. Difficulty: 7. Place of Origins: Unknown. Upon Selection: The sky is my domain.
Health: 477(+31). Health Regen.: 2.0(+0.40) Mana: 344(+30). Mana Regen.: 1.9(+0.39) Range: 125(Range). Attack Damage: 42(+2.6) Armor: 16(+2.1). Magic Res.: 30(+0) Attack Speed: 0.630(+2.2%). Move. Speed: 342.
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Enemies:
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Appearance: Nimbus is a 5’4ft tall bulky humanoid-cloud elemental being with large arms & somewhat stubby legs. he is infused with pure lightning energy, his body is dark grey & has bits of swirling air current around his body & arms, eyes & mouth are glowing with purplish blue lightning as well as have arcing lightning emitting from his body.
Summoner Spells:
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Item Builds:
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Passive: Ethereal Being. Nimbus is a living cloud & since he has no physical body he takes 10% less damage from Basic Attacks & any Abilities that deal Physical Damage.
Q-Ability: Storm Front. Range: Self-Cast. Cool Down: 16/15.5/15/14.5/14. Cost: 60/70/80/90/100. Magic Damage: 35/55/75/95/115(+40% bonus AP). Activate: after Nimbus has activated this Ability he will transform his humanoid-cloud based body into a large storm cloud, while this Ability is active Nimbus gains Immunity to Unit Collision, gain 25% increased Movement Speed while also being able to deal 3% of his current Attack Damage as Magic Damage for 6.75 seconds. For the duration of this Ability any enemies within 200-radius of Nimbus will be struck by a lightning bolt every 0.75 seconds dealing Magic Damage while also Slowing all affected enemies Movement Speed by 20% for 1 second, after the duration of this Ability has ended it will go on its Cool Down.
W-Ability: Drifting Cloud. Range: 400. Cool Down: 22/21/20/19/18. Cost: 100. Health: 200/220/240/260/280(+40% bonus AP). Magic Damage: 40/50/60/70/80(+30% bonus AP). Activate: after Nimbus has chosen a 50-radius location within this Abilities Casting Range then upon its activation Nimbus will tear a piece of his body off then it will fly towards the location, once the Cloud Piece is at the target location it will remain at the location until it dies & Nimbus can only have 2 of these Cloud Pieces active at a time. The Cloud Piece will act as a Sight Ward Revealing a 180-radius of itself & if an enemy is within its sight range it will arc a lightning bolt at a random enemy dealing Magic Damage every 0.75 seconds, if an enemy is dealt damage from 3 lightning bolts that enemy will Stun the target for 1.5 seconds.
E-Ability: Raging Cyclone. Range: 450. Cool Down: 20/19.5/19/18.5/18. Cost: 55/65/75/85/95. Magic Damage: 95/145/195/245/295(+40% bonus AP). Passive: every 3rd Basic Attack will have Nimbus throw a tornado punch at his target dealing 5% of his current Attack Damage as Magic Damage. Activate: after Nimbus has chosen a 150-radius location within this Abilities Casting Range then upon its activation Nimbus will create a large cyclone, when this cyclone is created after a 0.25 second delay it will deal Magic Damage to all enemies within its radius. Once the cyclone is created it will linger on the map for 3 seconds it will pull in any enemies within 100-radius of it to its center while also Slowing an enemy’s Movement Speed by 30%.
R-Ability: Witness My Power. Range: Global. Cool Down: 220/200/180. Cost: 115. Magic Damage: 230/420/610(+40% bonus AP). Activate: after Nimbus has activated this Ability he will ascend into the sky & transforming into a massive black cloud, on the initial cast Nimbus will be Removed from the Map for 2 seconds & he will start to Channel. After the 2 second Channel Nimbus will release a thunder bolt at every active enemy Champion on the Map which will deal Magic Damage to the enemy Champion while also creating a small 170-radius explosion that will deal 8% of the total damage to all additional enemies within that small radius. After Nimbus has used this Ability he will descend back to his initial location.
