[CHAMPION CONCEPT] VOID SUPPORT MAIN!!!!!!!
Dar'Muu, The Void Warped
LORE: This is the first being of the Void that has chosen to come to Runeterra. His mission aid and unite his Voidkin against those who would do them harm and see to the success of their individual desires, his own desire still unknown.
Champion Stats: Health: 578 (+ 3.2 Per level ) Health Regen: 1.2 per second (+ 3 Per level ) Attack Damage: 54 (+ 1.5 Per level )
PASSIVE: DIMENSIONAL SHIFT Cooldown: 240 seconds If damage would kill Dar'Muu he instead dodges the cause of the damage allowing it to pass through him.
Q: BREACH Cost: 120 mana Cooldown: 25 seconds Range: 1000 units Duration: 180 seconds Breach Number Limit: 3 pairs
Global Passive: Dar'Muu and his allies gain 1/2/3/4/5% bonus movement speed.
Active: Dar'Muu places 1 of 2 breaches at a location and chooses the direction of the breach hole. ( Cast is same as
laser )
The second Breach may be cast at any time but the cooldown timer will not begin until the second has been placed. After the second breach has been placed it will resonate with its match. Once a pair has been made Dar'Muu and his allies will be able to click on or use an ability on one of the breaches and the basic attack or ability will exit the paired breach. ( this will not take affect for non-ranged abilities or melee basic attacks )
Dar'Muu has the ability to walk through these breaches and exit at the paired breach. He can do this by clicking on the other side of the breaches opening.
W: FISSURE Cost: 60 mana Cooldown: 25 seconds Range: 1000 units
Passive: Grants nearby allies 5/10/15/20/25% bonus attack speed
Active: Places an impassible fissure (may be dashed over) at a target location this fissure will suck in all ranged abilities that are cast across it for 2 seconds.
This is similar to
Windwall +
Crystallize. The fissure will always be the size of
maxed Windwall.
E: PUNCTURE Cost: 25 mana Cooldown: 2 seconds Range: 600
Dar'Muu fires a narrow bolt at the enemy stealing 2 movement speed on hit stacking up to 10 times (20 movement speed) and dealing 80/110/145/180/225 + ( 100% bonus ability power )
R/ULTIMATE: VOIDWALKER
Dar'Muu and all of his currently placed abilities and basic attacks become invisible to the enemy team for 5 seconds. During this time Dar'Muu can only be seen by towers and gains 20 movement speed. Voidwalker may be cast again at any time during its duration to cause Dar'Muu to reappear and root all nearby (Range: 300 units) enemies.
DURING THE ULTIMATE'S DURATION DAR'MUU MAY STILL USE BASIC ATTACKS AND ABILITIES WITHOUT BEING SEEN BUT HIS ATTACKS AND ABILITIES CAN BE HEARD AND SEEN ONCE HE CASTS THEM SIMILARLY IF DAR'MUU GETS HIT BY AN ABILITY WHILE INVISIBLE HE WILL TAKE DAMAGE, IF THE ABILITY IS A SKILLSHOT NUKE IT WILL ACT AS IT WOULD IF HE WERE VISIBLE
Playstyle: Scenario 1. Dar'Muu is supporting Kog'Maw bot lane against a very aggressive Tristana and Janna the enemy is being aggressive because the just hit level 6 and have enough disengage to get a little ballsy. Dar'Muu places a Breach under the friendly tower allowing Kog'Maw a safe position to fight from as tristana Rocket jumps into Kog'Maw who is close to the center of the lane Janna places her shield on Tristana. Tristana begins autoing Kog'Maw who flees into the brush to escape damage Dar'Muu places fissure behind Tristana and begins launching Puncture at her stealing her movement speed making her take longer to move around the impassable fissure Kog'Maw then activates his Arcane Barrage to begin dealing damage to the trapped Tristana who takes a lot of damage. Tristana gets a movement speed buff from Janna. Kog'Maw heavily damaged heads under tower while the relatively untouched Dar'Muu activates his ultimate and disappears using the movement speed bonus and the movement he stole from Tristana, Dar'Muu gets behind the duo and places the pair to his earlier placed breach directly in between Tristana and safety Kog'Maw fires a Caustic Spittle through the breach to land a kill on the enemy Tristana who was too close to the Breach to dodge. Dar'Muu then begins to shoot his puncture at Janna doing heavy damage before getting knocked up by Howling Gale allowing Janna to flash away.
Question? Comments? Concerns? I will continue working on this concept as i want it to be one of the best on the boards in both creativity and quality.