Sake - The Magician

Dio ßrando·10/31/2015, 7:16:24 AM·1 votes·279 views

Sake is a melee assassin. He farms in the early game, and has a powerful mid to late game with his mixed damage.

Sake was a magician, who fell under great depression. In an attempt to take his life, he was instead hired to work under Death, as one of his mercenaries. In exchange, Sake can vent his anger outwards. In the form of murder.

He takes the appearance of a magician, with a top-hat, and a knife.

Passive: Insatiable Bloodlust: Sake gains 30% bonus movement speed when moving towards and deals 15% bonus damage to all neutral or enemy units under 50% health.

Q: Assault from A-dove: Sake releases 3 doves from his hat. For the next 5 seconds, they appear one by one at random times on an enemy. (prioritizes the lowest % health) Each dove deals 30/80/130/180/230 (60% AP) magic damage, increasing by 10% if the enemy has already been struck by it, up to 30%.

W: Just a Hint of Blood: Sake slashes an enemy with his knife on the cheek, dealing 80/90/100/110/120% of his AD as physical damage, but dealing that damage again over 5 seconds. Each time they take damage through this ability, they release a puff of blood, causing all allied units within it's movement speed to be increased by 30/40/50/60/70% for 2 seconds after leaving the puff.

E: The World in Pink: Sake spins around, with roses flying around him, and dealing 30/50/70/90/110 (30% AP) magic damage to all units around him. He then reappears at the cursor, dealing double the damage he did initially.

R: Headlock: Sake brandishes his knife, targeting an enemy facing away from him, and suppresses the enemy for 3 seconds. Each second, they take 30/50/70/90/110 (10% AD) physical damage. After the duration, they are stunned for 1 second, and the rest of Sake's abilities are refreshed.

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