Riot help: champion consept- urgot ideas

SiezmicJ·2/12/2017, 1:45:36 PM·1 votes·598 views

Basically I started thinking of new abilities for another champion concept for a ghost character but then I realized it could work of urgot if you decided to make him tank. This would be more focused on his technology side and could make him a tank or melee ap burst-ish.

Passive- Urgot gains an additional 10% armor based on his bonus armor for each nearby champion but loses 5% magic resist for each nearby champion.

Q (haunt)- Active: Champion turns invisible for 3 seconds gaining movement speed for during invisibility. When invisibility breaks, the champion fears all champions in a nearby area for _ seconds. Passive: champion can move through units.

W: (life tether)- the champion tethers itself to the nearest two enemy champions in _ radius. While tethered, the enemy champions take _% of damage that the tethering champion take (like illaoi's e but based on the champion that casts the tethers). If the tether is broken, stun the enemy champion for _ seconds.

E- don't really have an idea but maybe something that interacts with fears to do mare damage or a different unique interaction.

R: keep it the same as his old kit and it would work really well with this kit. Q,W,E,R,E and you have a combo that has disruption. and if you make urgot tanky it would go with the kit.

This is just an idea and I don't really know how much you have figured out for urgot. But knowing that he is a difficult position at the moment I though I would share my ideas.

3 Comments

FloRaider422/12/2017, 1:56:49 PM3 votes

Losing MR sounds annoying, otherwise very similiar to Wukongs passive. Turning a hulking cyborg on life support invisible sounds really weird. W punishing the enemy for breaking the link shouldn't be a thing, otherwise nice ability for a tank.

Honestly not really what I would expect of an Urgot rework

SiezmicJ2/12/2017, 2:18:57 PM1 votes

i was thinking for his passive that technology would get screwed up by magic so, maybe takes 10% more magic damage? And as far as his w, I was thinking that it would be a good was to keep people from escaping. keep the enemy on you or if they try to escape they have to take the stun. its a good peel for adcs in my eyes.

Prophet of Urgod2/15/2017, 8:47:38 PM1 votes

Repent.