Riot help: champion consept- urgot ideas
Basically I started thinking of new abilities for another champion concept for a ghost character but then I realized it could work of urgot if you decided to make him tank. This would be more focused on his technology side and could make him a tank or melee ap burst-ish.
Passive- Urgot gains an additional 10% armor based on his bonus armor for each nearby champion but loses 5% magic resist for each nearby champion.
Q (haunt)- Active: Champion turns invisible for 3 seconds gaining movement speed for during invisibility. When invisibility breaks, the champion fears all champions in a nearby area for _ seconds. Passive: champion can move through units.
W: (life tether)- the champion tethers itself to the nearest two enemy champions in _ radius. While tethered, the enemy champions take _% of damage that the tethering champion take (like illaoi's e but based on the champion that casts the tethers). If the tether is broken, stun the enemy champion for _ seconds.
E- don't really have an idea but maybe something that interacts with fears to do mare damage or a different unique interaction.
R: keep it the same as his old kit and it would work really well with this kit. Q,W,E,R,E and you have a combo that has disruption. and if you make urgot tanky it would go with the kit.
This is just an idea and I don't really know how much you have figured out for urgot. But knowing that he is a difficult position at the moment I though I would share my ideas.