Vorag, The Ruined King
Here's that crazy idea for the ruined king that I thought of. OK here goes Character Design Vorag is a Ghostly King, much of his face is Disintegrated/Decayed and he wears a Black crown atop his head. He has a black cape, and his armor would glow either an neon blue or green color, IDK what would look better. Vorag wouldn't be a huge champion, but he's recognizable in size, similar to that of Jarvan or Darius. Vorag's weapon would most likely be a sword, probably black with some sort of aura coming off of it, probably in the appearance of souls, since he's part of the Shadow Isles theme.
Character Lore Vorag's lore would most definitely be dark, and here is what I have come up with so far. "There are legends of a king, one who brought about the ruination of an entire empire. In days of old there was Vorag, the King of the Glimmering Isles, he sought power for his people, and most of all, power for himself. He wanted immortality, and to do so he had to consult the gods of old, and without knowing so, he doomed his people." Essentially its something about Vorag making a deal with the God of death, or goddess or whatever really, and ending up cursing all the people and creatures in "The Glimmering Isles" to undeath therefor creating "The Shadow Isles".
Character Stats- (key to remember this is all up for change) HP-550 base -3000 full Atk- 40-85, (he has very low attack to compensate for his passive w ability) Movement Speed- 320 Melee- 130 Armor- 35-100 Magic Resist- 37-60 Attack Speed- IDK the ratio's on this one, but I'd think it should be slow, since he's gonna be a tanky fighter.
Character Moves: Passive: Presence of Dread- Vorag's very presence drains life, If Vorag kills an enemy he temporarily gets an HP regeneration boost that stacks up to 4 times. The Boost is increased if Vorag kills an enemy Champion. His Q "Grip of the Cursed"- Vorag summons a ring of skeletal hands in an area that temporarily root all enemies within the area. It deals minimal damage. The duration as well as the Damage scale with level, however the damage doesn't scale terrible well. His W "Visage of Death"- Vorag passively collects the souls of all units he kills granting him extra Mana as well as attack damage, its sort of a combination between sion and nasus. Upon activating the power his aura turns black and he gains Bonus Armor and Attack Damage, as well as a slight reduction to all enemy armor around him. His E "Death's Embrace"- Vorag Shields himself Preventing him from being cc'd for either one shot or for a very short duration, I'm not sure what it should be, don't want him to be too op if he is created. His Ult "Lord of the Shadow Isles"- Vorag Calls forth his armies and releases anywhere from 12-16 undead soldiers to fight for him. The soldiers will automatically focus champions, however if there are no enemy champions around him then they will charge towers. They are not controllable, but they can be sacrificed to Vorag to gain back small portions of his HP.
Summary I tried to design this as best as I could to try and fit the current meta of teamfights, the big thing is his ult, and his passive armor reduction works very well when protecting and attacking alongside the adc. If anybody has any ideas to build off of this or to improve this design, please feel free to leave a comment below and let me know what you think. And if Rito feels like making this, my only request is that I get him for free. xD