Juana, the Ward of Demacia.
Primary: Fighter. Secondary: Support. Additional Roles: Player Choice. Statistics: Attack Power: 4. Defense Power: 6. Ability Power: 5. Difficulty: 6.
Health: 417(+34). Health Regen.: 2.1(+0.42) Mana: 0(+0). Mana Regen.: 0(+0) Range: 420(Range). Attack Damage: 42(+2.1) Armor: 16(+2.1). Magic Res.: 30(+0) Attack Speed: 0.632(+2.3%). Move. Speed: 345.
Appearance: Juana is a 5’ft tall tanned skinned woman with dirty blonde hair with brown eyes, as for accessories she wears a very elaborate earing on her left ear, she also wears a nice choker necklace. Juana wears light medium armor that has a nice fantasy medieval theme, the armors color scheme is dark grey with bits of dark ruby markings & also has little bits of white markings mostly around the joints of the armor. When it comes to weapons Juana carries around a staff that she is capable of bashing her opponents or to use fire powerful energy projectiles, aside from her staff she also has Saber her mount which is a Wolf Boar that is clad in the same armor as Juana. Bonus Info: a Wolf Boar is larger than a full grown timber wolf, the body of the animal looks like a large boar. Its legs are very muscular & their paws an as big & strong, the heads of these beasts look like bulky wolf heads with massive jaws & brutal looking teeth. But unlike a normal wolf a Wolf Boar has a stubby little tail & is far more aggressive except to those who they respect.
The Thought Concept of Juana My 1st concept of Juana was to make her the Queen of Demacia that was a Top Lane brutalizer that excels at dealing massive damage in a short time span while also applying minimal CC to opponents, but as I start to develop the character I got “lost” cause the kit was starting to branch all over the place & I really didn’t know if Demacia has the notions of a queen figure or just having it be a king rule only nations so I went with a different approach until I get information about the royal court of Demacia. Now this concept of Juana is mainly built around her being a Fight that can be a powerful Jungler with decent clear time, ganking potential & having a great team fight synergy. She can also be a top lane harasser pushing the lane & dealing damage from a safe distance while also providing great sustainability in lane, she can also be a good Support by means of helping to push the lane keeping her lane partner alive & health while also providing great poke to harass the enemy Champions.
As for the lore of the Juana she was born & raised in Noxus to a well-known military family that has many warriors known that are ruthlessness & merciless, although Juana is the exception to that family. As she was growing up Juana was not like the other kids she was more passive & did not fight unless she had a good reason but non-less she is a very good warrior. At the age of 17 when she was at the military academy Juana was 1 of the top cadets do to her good combat record but mostly was well known of her taming the 3 Wolf Boars that the academy captured, but as time went by Juana felt distant felt different from everyone else because of her reputation of showing some degree of honor to her opponents. At the end of her semester she was told the execute a Demacian scout but she refused & went as far as rescuing the scout, from that day forward Juana was an outcast of Noxus but she found a new home in Demacia. Throughout her 5yr carrier with the Demacian army she proved to be 1 of the most ruthless soldier & yet a respectful & honorable warrior, while most view as a soon to be traitor but others strongly view her as a trustworthy companion.
Passive: Come Forth. When Juana kills an enemy Lane Minion or Neutral Monster with Vanquish she will summon another 1 of her Wolf Boars, these Wolf Boars (Revear & Carnage) will act as 250-Melee unites that deal 10% of Juana’s current Attack Damage as Physical Damage, having 12% of Juana’s current Armor & Magic Resist & having 400(+50pts per Lv.) HP. While these other Wolf Boars are active they will attack a random enemy unit that is within their attack range but when Juana tarts auto attacking a target 1 of the Wolf Boars will start attacking the same target.
Q-Ability: Lights Purity. Range: 450. Cool Down: 16/15/14/13/12. Magic Damage: 70/140/210/280/350(+40% bonus AP). Passive: all of Juana’s Basic Attacks will deal 6% of her current Attack Damage as bonus Magic Damage, every 4th Basic Attack against the same target will deal 8% of the target Max HP as Magic Damage while also applying a 0.75 second Blind. Activate: after Juana has chosen a 200-radius location within this Abilities Casting Range then upon it activation will have Juana call down a pillar of light at the target location which will Reveal the area for a 2.5 second duration, upon its activation the pillar of light will instantly deal Magic Damage to all enemies within the area while also applying a 1.25 second Blind to all affected enemies.
W-Ability: Cleansing Prayer. Range: 450. Cool Down: 19/17/15/13/11. Heal - Juana: 95/125/155/185/215(+40% bonus AP). Heal - Ally Champion: 10% less than the original value. Activate: after Juana has chosen either herself, 1 of her Wolf Boars or an Allied Champion within this Abilities Casting Range then upon its activation Juana will cast a healing charm on the chosen target, after the activation the target will be Healed & be Cleansed of any Crowed Control effects. If this Ability is used on an Ally Champion this Ability will have reduced healing percentage & a will apply a bonus effect: Ally Champion: if this Ability is used on 1 of Juana’s allied Champions then the target will emit a pulse that covers a 185-radius & will heal all allied Champions within the radius by the same amount.
E-Ability: Vanquishing Strike. Range: 550. Cool Down: 8. Physical Damage: 105/125/145/165/185(+50% bonus AD). Activate: after Juana has selected a single enemy target within this Abilities Casting Range then upon its activation Juana will call down a bolt of lightning to strike down the target, after a 0.25 second delay after the initial cast the lightning will deal Physical Damage to the chosen target & will apply a 1.25 second Stun.
R-Ability: Stand As One. Range: Global. Cool Down: 185/165/145. Heal: 215/335/455(+50% bonus AP). Damage Reduction: 10%/20%/30%. Attack & Movement Speed: 25%/35%/45%. Activate: upon activating this Ability Juana will start to channel spiritual energy around herself that will channel for a 0.75 second duration, after the channel she will release that channeled spiritual energy that will infuse with both Juana & her allied Champion. After the energy has infused with the targets they will be Healed & be applied with a set percentage of Damage Reduction & Attack & Movement Speed for a 2.5 second duration.