Archibald, The Red Slasher
[Usually I have artwork I could compare to this guy's look, but I couldn't find any this time. Sorry!]
_With the largest armies being Demacia and Noxus, the Demacian military faced a distinct problem: Too many soldiers. Generally an army could have as many soldiers as possible, but there was too little soldiers in higher command to keep the rest in order. With that, they had to sign off a lot of the soldiers in their army. One of these soldiers was Archibald, a Rune War veteran and fierce fighter. With his employment as a soldier taken from him, he resorted to helping the Demacian legal system. As an executioner. As an executioner, it filled is previously lost thirst for the kill, as well as punishing those who would dare hurt his nation-state. _
However, the day came when he was introduced to a man who was charged with murder of countless civilians. He had a killer instinct look on his face, and Archibald was disgusted by his very presence. As the court session flew by, it was evident that there was not enough proof to dictate the defendant as guilty, so it was declared not guilty. When the verdict left the judge's mouth, the man only grinned as he walked out of the courthouse. A man who had the blood of hundreds on his hands had left the justice system unscathed. Archibald, infuriated by this, took this into his own hands.
He covered his head with cloth, wrapping it with torn clothes and sheathing his face from sight. He snuck into the evidence room and stole what was the killer's weapons, which was deemed by the court not his: Several chains with blades attached to the ends. He wrapped the chains around his arms and chest, strapping them tight and heading out before the next guard swept by.
_When he got outside, the carriage that held the murderer had just taken off below the bridge he stood on. Jumping down on it in the middle of the night, he tore open the top and lashed the driver, killing him instantly, and impaled the criminal. He jumped off the carriage as it was about to crash, and with him he yanked out the criminal. He then began slashing him endlessly, before the screaming and metal slicing together attracted the local police. He then did what he had done unto the criminal to them: lashing out his blades, and pulling them into him, chopping them up as well. With that, he had officially become a murderer just like the one he had tried to stop. _
The next morning, he awoke with a grin of his own on his face.
Day time executioner, night time executioner.
Archibald is an soldier turned executioner turned criminal slasher from Demacia. Though his view is that he is bringing justice the courts of Demacia could never bring, he is still a slasher maniac, with chains enwrapping his body and blades connected to the end of every chain.
In game, Archibald is a fierce tank that can both pull himself to his opponents, or his opponents to him, allowing Archibald to dish out tons of damage and set up ganks and ready the kill for his ADC. In Jungle, Archibald can close the gap by diving for his enemy as well as bringing his enemy to him, making escape very hard for an enemy caught in his grasp. Theoretically, he could also run ADC due to his passive.
He is a ranged attacker and utilizes fury in the secondary bar.
Passive: Tear Your Heart Out Archibald's autoattacks apply a chain-blade impaling into the enemies hit. He can only impale three enemies at once from levels 1-5, four enemies from levels 6-15, and five from levels 16+. Enemies impaled are revealed and take continuous magic damage, and give fury to Archibald per second, for every enemy impaled. An impaled enemy can only be impaled for up to 3 seconds, refreshing the 3 seconds if they are attacked again. An impaled enemy also becomes un-impaled if they leave a range twice his attack range, or the time goes up. When being un-impaled, they take additional physical damage. Enemies that are impaled also interact with Archibald's abilities. An enemy that has been un-impaled cannot be re-impaled for 2.5 seconds.
Archibald also gains a bonus +2%/+3%/+4% armor for every point of fury he has.
Q: Wearing Your Skin Archibald begins twirling blades around in the air in a large radius around him for 5 seconds, dealing physical damage to each enemy in the radius overtime and deals increased damage to impaled enemies. Archibald generates 1 stack of Skin per enemy in the radius per second, 2 per second from impaled enemies. Stacks of Skin generate a health shield that can absorb 15/25/35/45/55 damage per stack of Skin. After 5 seconds, the stacks of Skin convert into health, replenishing Archibald of 0.5% of his max health per stack of Skin.
W: C'mere! Archibald pulls all impaled enemies to him, dealing magic damage and unimpaling enemies brought.
E: Gotchya! Archibald pulls himself to a target impaled enemy, dealing magic damage and stunning the target for 0.5 seconds, un-impaling them.
R: Hunt You Down Archibald throws his chains in a direction, which he can move on the way. Once the chains hit an enemy champion, the enemy champion takes an initial amount of physical damage, and is revealed and both Archibald and the enemy champion he is linked to are slowed by 50% for 4 seconds. Within those four seconds, the enemy champion is taking magic damage over time. Archibald can activate his ability again to dash to the enemy champion he is linked to (Go home Vel'Koz) and suppresses them for the duration of Archibald dashing to them. Upon Archibald arriving, the enemy champion is unslowed, unlinked and takes a final amount of additional magic damage.
Criticism is very much appreciated!