Wishlist for Practice Tool
- Let us spawn Baron and Rift Herald.
- Let us respawn towers after they fall, or at least heal them.
- Let us fast forward in bigger increments than 30 seconds. 1 minute, 2 minute, and 5 minute would be good. Also make fast-forwarding go faster, feels like 30 seconds still stakes at least 5.
- Let us reduce our own level.
- Let us dictate the level of the enemy champions we face, as well as their gold/items. Sucks having to tediously wait for them to grind.
- Let us add more bots, both allied and enemy. Practice dummies are nice, but they're not enough.
- Let us play on different maps, including Nexus Blitz. If not, at least let us purchase other map-specific items like Stat Stick and Wooglet's.
- Fix some of the graphical glitches. Being too close to a turret range indicator for too long makes it spin out of control and expand rapidly for some reason, and if you turn off turret firing when targeted by one the laser gets stuck on you.
- Let us practice other game modes like Urf, and One-for-all. At least the one that's currently rotating.
Would you like to see these things? Anything I missed? Tell me in the comments.
Update:
- Let us put items on practice dummies to test different DPS amounts vs. tabis, heavily armored targets, etc.
- If not that, at least let us set the armor and MR values for practice dummies somehow. Weird trying to check my magic damage against a 100 MR target, when very few enemies actually get to that.
- If possible, make a type of practice dummy that outputs auto-attacks or some form of DPS. Would help us see if we can sustain X amounts of hits from a target, and if we allow items on practice dummies, we could further experiment with items like Bork, Rageblade, etc.
- Allow us to instantly stack items that require stacking. Or, at the very least, allow us to purchase Muramana and Seraph's from the shop, as well as 10 stacks RoA and 25 stacks Mejai's.
- Fix cooldown refresh. Abilities like Yasuo E and Sylas R still require target-specific cooldown to come down, and items like Spear of Shojin and Banshee's lose the indicator for the cooldown, but not the actual cooldown.