Elora - The Bow Expert

UnknownTerritory··1 votes·1,530 views

#Elora - The Bow Expert

Base stats on 1 level HP - 530 Armor - 28 Magic Resist - 28 Movement speed - 325

Class: Archer , ADC, Hunter Pros - High Damage , High Mobility Cons - Low HP , Low Defense

Passive: Steady Aim

  • Elora gains +7 movement speed when not attacking

Q - Arrow Assault Elora gains +5% attack speed for a 3 seconds. Attack speed - 7/10/15/20/25 - in % Cooldown (sec) - 12/11/10/9/8

W - Almigthy Pierce Elera gain +3 true damage True Damage per level - 3/5/10/14/18 Cooldown (sec) - 18/17/16/15/14

  • Lowers by 1 sec when attacking 3 times

E - Elvados Elora Jumps backwards Note: Depends where your champion is facing

  • Can Jump walls Cooldown: 12/11/10/8/7

R - Summon 1

  • Elora summons a boar and starts to ride it. You gain additional movement speed and if you hit an enemy with your Boar they get stunned and the boar vanishes. Can be used for engaging as well for escaping

Cooldown (sec) - 130/100/80

7 Comments

Rathar Dashing2 votes

Thoughts:

Passive: Seems incredibly clunky. Most champs stand still when attacking anyway, and giving her a buff that only applies when not kiting seems like an anti-adc ability. If you want to keep something with the theme of "steady aim" I would suggest granting her a stacking buff upon hitting the same enemy champion, where each hit would either increase her damage against them or increase her range against them.

Q: Basic attack speed buff, very uninspired. Ashe already has a rapid-fire-arrow type ability, and it's done in an interesting way. Also if you compare it to Tristana, who gets +50% attack speed at rank 1, it's pretty lacking.

W: Another auto-attack enhancer. Usually you don't want to have more than one of these on a champion, and if you get 2 then one is either on the passive or the ultimate (look at Kai'Sa, Vayne or Xayah for examples). Also, true damage on an ADC with innate attack speed steroid (weak as it is) would get out of hand very quickly. I would suggest moving her true damage to her passive, making it a bit more interactive (say, it only procs when certain conditions are met, or doing something specific) and give her a new ability similar to her current passive (one the one I suggested).

E: Caitlyn's got one of these. Hers comes with a projectile slow that guarantees her a crit at 1300 range, though, so it's a bit better. If, say, Elora cleansed herself of CC, or became untargetable for a split second while jumping, that would make this ability great (and work better with her ultimate).

R: Great idea. I imagine her riding something like Ornn ult into battle. If I had one suggestion, however, it would be to allow her to preemptively hop off her boar to allow her to fire it as a sort of projectile, allowing her to stay at a more leisurely distance from the fight, her being a squishy adc. If I had one other, much more minor suggestion, it would be to change the stun to a knock-aside-into-slow effect, like a super-powered Draven E.

UnknownTerritory1 votes

[{quoted}](name=Rathar Dashing,realm=NA,application-id=A8FQeEA8,discussion-id=2ctxk1tH,comment-id=0000,timestamp=2018-07-10T00:27:14.447+0000)

Thoughts:

Passive: Seems incredibly clunky. Most champs stand still when attacking anyway, and giving her a buff that only applies when not kiting seems like an anti-adc ability. If you want to keep something with the theme of "steady aim" I would suggest granting her a stacking buff upon hitting the same enemy champion, where each hit would either increase her damage against them or increase her range against them.

Q: Basic attack speed buff, very uninspired. Ashe already has a rapid-fire-arrow type ability, and it's done in an interesting way. Also if you compare it to Tristana, who gets +50% attack speed at rank 1, it's pretty lacking.

W: Another auto-attack enhancer. Usually you don't want to have more than one of these on a champion, and if you get 2 then one is either on the passive or the ultimate (look at Kai'Sa, Vayne or Xayah for examples). Also, true damage on an ADC with innate attack speed steroid (weak as it is) would get out of hand very quickly. I would suggest moving her true damage to her passive, making it a bit more interactive (say, it only procs when certain conditions are met, or doing something specific) and give her a new ability similar to her current passive (one the one I suggested).

E: Caitlyn's got one of these. Hers comes with a projectile slow that guarantees her a crit at 1300 range, though, so it's a bit better. If, say, Elora cleansed herself of CC, or became untargetable for a split second while jumping, that would make this ability great (and work better with her ultimate).

R: Great idea. I imagine her riding something like Ornn ult into battle. If I had one suggestion, however, it would be to allow her to preemptively hop off her boar to allow her to fire it as a sort of projectile, allowing her to stay at a more leisurely distance from the fight, her being a squishy adc. If I had one other, much more minor suggestion, it would be to change the stun to a knock-aside-into-slow effect, like a super-powered Draven E.

You cant say its bad if you didnt see the champion in game :)

Rathar Dashing2 votes

While that is a legitimate argument, I feel that with the precedent already in the game at the time of writing this, your champion would be incredibly hard to use effectively, without giving them unreasonably high base stats. Otherwise she's just underpowered.

If I had to compare her to another champion, I would choose Sivir. Sivir's passive gives her 30-50 movement speed upon hitting a basic attack or an ability. Much more interactive, and it gives her her movement speed when she needs it. 7 out-of-combat movement speed isn't really good for an adc, nor is it in any way comparable to the other movement speed buffs other adcs get. Sivir's W gives her extra AoE damage on her basic attacks for 3 attacks, in addition to granting her extra attack speed. Right there she's getting 30-60% attack speed and extra damage from just one ability, where as it takes Elora 2 abilites to get a mere 5-25% attack speed and 3-18 true damage. Sivir's E is her version of a self-peel, one free hit against her is almost as good as a dash in some situations. Sivir's ult also grants her a movement speed burst that can be used both offensively and defensively, and grants it all to her entire nearby team. While it doesn't stun, it accomplishes a much greater and safer goal of empowering her frontliners and allowing her team to shine in a teamfight without throwing her directly into harm's way.

All I'm trying to say is that your champ could use some work. There's some good ideas in there, I like the idea of another bow-wielding champ with an aggressive ult, but the overall design is lacking.

UnknownTerritory1 votes

[{quoted}](name=Rathar Dashing,realm=NA,application-id=A8FQeEA8,discussion-id=2ctxk1tH,comment-id=000000000000,timestamp=2018-07-10T00:51:41.859+0000)

While that is a legitimate argument, I feel that with the precedent already in the game at the time of writing this, your champion would be incredibly hard to use effectively, without giving them unreasonably high base stats. Otherwise she's just underpowered.

If I had to compare her to another champion, I would choose Sivir. Sivir's passive gives her 30-50 movement speed upon hitting a basic attack or an ability. Much more interactive, and it gives her her movement speed when she needs it. 7 out-of-combat movement speed isn't really good for an adc, nor is it in any way comparable to the other movement speed buffs other adcs get. Sivir's W gives her extra AoE damage on her basic attacks for 3 attacks, in addition to granting her extra attack speed. Right there she's getting 30-60% attack speed and extra damage from just one ability, where as it takes Elora 2 abilites to get a mere 5-25% attack speed and 3-18 true damage. Sivir's E is her version of a self-peel, one free hit against her is almost as good as a dash in some situations. Sivir's ult also grants her a movement speed burst that can be used both offensively and defensively, and grants it all to her entire nearby team. While it doesn't stun, it accomplishes a much greater and safer goal of empowering her frontliners and allowing her team to shine in a teamfight without throwing her directly into harm's way.

All I'm trying to say is that your champ could use some work. There's some good ideas in there, I like the idea of another bow-wielding champ with an aggressive ult, but the overall design is lacking.

I dont care. I made this champion for fun. If you dont like then ok.

OatheSworn1 votes

I don't think we need any more true damage in this game at this point in time..

Takejin1 votes

I just want to see a fantasy/shaman badass looking champ Mid or top lane. Thats it. They focus on making complicated abilities while the champions look like shit. Im sorry but zoe looks boring as f. Pyke too. The colors seem empty, emotionless, dead. Nothing behind them.

A Wounded Healer1 votes

owo, it's me!

More from Concepts & Creations

More by UnknownTerritory