Evelynn Rework Concept
(This is my 1st time posting about a rework/champion and I'm still unsure about Mana costs and cooldowns. Also I havent figured out how much damage her abilities should deal, but I overall want her to be more of an AD assassin rather than a spamming hybrid.) Please share your thoughts/ideas.
In Evelynn's lore, it is mentioned that she was "cursed with a mild form of fantastical vampirism", so I thought she could be changed to look more like a bat demon..creature who is still very human-like. Instead of having that scarf-like cape thing, she could have tiny wings. She would also have large bat ears. I kinda picture her to look like Mirajane (Satan Soul form) from Fairytail, but not exactly the same of course. Maybe without the tail.
PASSIVE: Shadow Walk While out of combat, Evelynn enters stealth, ignores unit collision and is only visible by nearby champions. While in stealth, Evelynn also gains 10% increased movement speed, which increases by 5% if she has below 50% health and another 5% when close to an enemy with less than 50% health (maximum of 20%). (No more increased mana regen)
Q: Feast Passive: Vampiric Nature Evelynn gains increased 3/4/5/6% lifesteal, which increases by 1% for every 10% of her missing health.
Active: Evelynn hangs on to a chosen target, allowing her to feast and steal HP from the target. Feast can be activated again to let go of the target. Range: 250 (This is kinda like Warwick's ultimate, but with way less range and instead of stunning, she hangs onto the target.) Cooldown: 10/9/8/7 seconds
W: Ravage Evelynn's next 3 basic attacks will only deal 80% damage towards champions (100% against all other units) but will gain increased 15/20/25/30% Attack Speed. Additionally, each attack will apply a 20-60% slow (20% slow per attack). Cooldown: 12/11/10/9
E: Aerial Strike Evelynn quickly strikes a target enemy. If the target was recently hit by Echolocation, Aerial Strike will deal 200% damage. If Aerial strike successfully assassinates the target, Aerial Strike's cooldown will be reduced by 50%. Range: 450 (-700 upon using Echolocation) Cooldown: 13/12/11/10 seconds.
R: Echolocation Evelynn unleashes a loud, invisible shriek (heard around the map) in a cone, revealing hidden enemies for 8 seconds. If champions are close enough (within 600 Range), they will also be silenced for 1 second. Using Echolocation will also increase the range of Aerial Strike by 250 for 5 seconds. Range: 1000/1200/1400/1600 Cooldown: 60/50/40