They should create a champion dependent on a "mana vamp" passive.

Boatwhistle··2 votes·1,292 views

A passive that turns a % of dmg dealt with abilities into mana. The catch being the champ starts with an unusually low mana pool/mana regen and has really expensive mana costs to their abilities, while being cripplingly dependent on spell casting. Failure to deal the dmg with most of your casts mean running oom frequently in lane. While deal 100% of all dmg in each cast will result in typically having more mana throughout lane then most champions, of course allowing you to have more success on top of the amount you are already having. However as the game goes on, the champion gets a lot more mana to the point they have the highest base mana pool/regen.

Ramblings: The reason this idea comes to mind is because lately I have come obsessed with item 3042 and paricularly with how it synergizes with item 3040 item 3001 item 3508 item 3025. In particular I really like the combo of item 3042 item 3508 along with the rune "Presence of Mind". If you don't know off hand, Muramana turns 2% of *total mana into Attack Damage. At a cost of 3% of your mana 6% of *current mana is dealt as bonus physical damage, so as your mana lowers the bonus dmg will as well. So its best to keep your mana as high as you can at all times hence Essence Reaver and Presence of Mind. Essence Reaver effectively turns that 3% cost to auto in 2% by restoring 1% of your mana per auto attack. This makes Muramanas passive both more effective and more efficient with added benefits of more mana and ten seconds following your ult of 50% attack speed and 20% remaining cooldowns on basic abilities. Presence of Mind then restores 20% of missing mana and Removes 10% of your ults cool down per take down allowing you to benefit from Essence Reavers second passive more often making that item more effective and also making Muramanas passive yet more effective and efficient.

Further Ramblings: The sort of dream champion I have come to imagine is one like Riven or Lucian. One that casts a spell and autos, spell, auto... The spells empowering and facilitating the auto attacks. A difference being this champion doesnt burst, they are in it for the long drawn fight. This champion lands a spell to primarly refund the spells mana cost depending on the "mana vamp" and empower the auto with high %dmg life steal. Additional effects of the abilities would be bonus movement speed, attack speed, vision, slows, or ghosting while attacking targets the ability landed on(just an assortment of continuos auto attack facilitating effects). As for what this champion uniquely provides to the team, that would be entirely in their ult. It would cost 50% of total mana and scales off that amount. After a short delay they emit a powerful burst of magic that heals allies and for a couple seconds gives them a small sheild for couple seconds for the excess. Enemies that are hit take Magic damage and that applies to the "mana vamp". For a duration following this any dmg done by healed allies to any damaged enemies by this ult including the caster will "mana vamp" to resore the masive amount of mana it costed as much as possible. [sg-jinx]

5 Comments

Boatwhistle1 votes

Come on and up vote, I want a million by the end of the week. Make this champion a reality by demand pleeease!

KFCeytron1 votes

There already are or have been a few champion abilities that restore mana, such as Kass's W and Liss's old passive (which, by the way, didn't do anything other than saddle her with high mana costs). If you're stacking mana items, you're greatly reducing the value of Presence of Mind, as you probably won't need that mana restoration with such a large mana pool and such high mana regen (PoM restores a percentage of your max mana, by the way, not missing mana). There's already a champ whose damage scales on mana, namely Ryze, but his kit has been nothing but problems and he's not particularly strong overall right now (Kass's ult damage scales with mana as well). Also, the most upvoted threads on Boards only have a few thousand after being up for years, so a million upvotes by the end of the week is a bit optimistic.

TL;DR:

https://i.ytimg.com/vi/fx_9E0Uu9Cg/maxresdefault.jpg

Boatwhistle1 votes

I didn't say mana restore, that suggests a set number. The "mana vamp" is based on dmg dealt by the ability. Presence of mind increases muamanas effectiveness greatly in extended fights. Per 1000 mana the items in total gives you an additional 80 physical dmg,, 3/4 of that will lower as the mana lowers 3% an auto and what ever the cost of abilities. Its not about trying to not run out, its about trying to keep it full. I knew that about PoM however I miss typed, as you could probably see I type too fast ofr my own good and frequently make mistakes I cant be bothered to fix on large posts. Only one ability would scale on mana being the ult at the cost of the mana to cast not the total mana pool, the rest would scale with AD logically cause muramana and essence reaver. Kass ult also does total mana not mana cost based on 50% of total mana as that cost. Lastly I was overexaggerating my demand for up votes to get across enthusiasm, I really do want such a champion.

If you wanna to suggest the champ I just described basically already exists do to even the most minute similarities of one or two aspects then there has seldom been champions released unique in the least. Which champion do I build essence reaver and muramana on then go tanky without trolling that is an auto weaver with built in "mana vamp" and %life steal scaling mostly with AD? If that exists already point it out cause ill be satisfied with it.

KFCeytron1 votes

{quoted}

I didn't say mana restore, that suggests a set number. The "mana vamp" is based on dmg dealt by the ability. Presence of mind increases muamanas effectiveness greatly in extended fights. Per 1000 mana the items in total gives you an additional 80 physical dmg,, 3/4 of that will lower as the mana lowers 3% an auto and what ever the cost of abilities. Its not about trying to not run out, its about trying to keep it full. I knew that about PoM however I miss typed, as you could probably see I type too fast ofr my own good and frequently make mistakes I cant be bothered to fix on large posts. Only one ability would scale on mana being the ult at the cost of the mana to cast not the total mana pool, the rest would scale with AD logically cause muramana and essence reaver. Kass ult also does total mana not mana cost based on 50% of total mana as that cost. Lastly I was overexaggerating my demand for up votes to get across enthusiasm, I really do want such a champion.

If you wanna to suggest the champ I just described basically already exists do to even the most minute similarities of one or two aspects then there has seldom been champions released unique in the least. Which champion do I build essence reaver and muramana on then go tanky without trolling that is an auto weaver with built in "mana vamp" and %life steal scaling mostly with AD? If that exists already point it out cause ill be satisfied with it.

The first iteration of Essence Reaver restored mana based on damage dealt, also scaling with your missing mana (2-8% of damage dealt). I guess that concept didn't work out. Using PoM to maintain Muramana effectiveness is an interesting idea, but I hadn't considered it before and haven't done the math on it. I mostly look at PoM as a way to avoid running out of mana without having to stack mana items.

Technically, Kass's ult does deal more damage when you spend more mana on it due to the stacking mechanic, although technically that damage is calculated based on maximum mana rather than mana spent. If it was the other way around, the cost would also have to increase for the damage to increase, at which point you're just spending (and quickly restoring, with PoM/etc.) percentages of mana, and you might as well have an energy champion.

I just don't think mana scaling of that type has worked out too well in the few times it's been tried.

ChaosReyn1 votes

Mana vamp, hmm...

There's been a couple concepts me and Voidling have worked on. I wouldn't call it "vamp" but it was attacks that took mana from their targets and converted it to bonus damage to them. Like mana burn in a way.

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