Dray, The Power Charger

WarWork·11/21/2014, 12:51:20 AM·1 votes·1,121 views

Dray, The Power Charger

Primary: Mage Secondary: Ranged auto attacks

Passive Power Charge Reduces the cooldown of Dray’s skills the higher charges he has. Dray gains 20 charges from kills on champions and large monsters and 10 from an assist and 5 from small monsters. The damage from Dray’s attacks and skills are increased the higher his energy charges. Dray's number of charges augments his skills.

Dray has a maximum pool of up to 500 charges. His charges exist in three states and will gain a passive icon that indicates these states. He also glows a faint aura. LOW CHARGE:- Dray is at low charge whenever he has 129 charges and below. His skills are in their weakest state in this level. He glows red. STABLE:- Dray is stable from 130 to 489 charges. This is his "average" state and he glows blue. **MAX CHARGE:-**Dray is at max at 490 to 500 charges. His next skill does bonus damage and has bonus effects but cost 100 more energy.

Q Mana Charge/Buster Barrier PASSIVE: Every 5 seconds Dray gains 10 mana charges each time a spell is cast around him. (This skill does not count Dray’s own skills and it is unaffected by his passive) ACTIVE: Dray drain mana energy from the air converting it into charges. LOW CHARGE: Dray gains 5/8/10/12/15 charges. **STABLE: **Dray gets a barrier for 2 seconds that reduces all incoming damage by 5/10/15/20/25% and converts it to charges and Dray gains 10/15/20/25/30 additional mana charges. **MAX CHARGE:**Dray gets a barrier for 2 seconds that reduces all incoming damage by 5/10/15/20/25% and converts it to charges and Dray gains 10/15/20/25/30 additional mana charges. When the barrier is deployed, a small area of effect shock wave pushes enemies a small distance back and stuns them for a second.

W Rune Laser/ Buster Blaster ACTIVE: Dray fires a blast that deals magic damage. LOW CHARGE: Dray fires a blast that deals magic damage to first unit struck. STABLE: Dray's laser passes through enemies dealing increased magic damage to all units struck. MAX CHARGE: Dray fires a beam over 2 seconds dealing damage up to four times. The beam slows targets by 30/40/50/60/70% for 1 second and the slow refreshes each damage tick. The beam is tripled in width of it's stable use.

E Rune Breaker/ Buster Breaker ACTIVE: Dray charges his gauntlet with mana energy converting his next attack into an explosive melee punch that deals damage plus a percentage of his ability power. LOW CHARGE: Dray’s next attack is melee and inflicts additional damage equal to 2/8/11/15/18% AD. STABLE: Dray dashes forward a short distance; Dray’s next attack is melee and inflicts additional damage equal to 4/8/11/15/18% AP. MAX CHARGE: Dray’s dash distance is doubled and Dray’s next attack knocks the enemy struck back and all enemy unit next to the target sideways.

R Giga Blade/ Buster Blade ACTIVE: Dray slashes directly in front of him with a laser sword dealing magic damage. LOW CHARGE: Dray slashes in front of him dealing magic damage to a unit. STABLE: Dray's slashes in front of him dealing magic damage. When he is stable the length of the blade doubles his low charge state. MAX CHARGE: The length of the blade is tripled from its low charge state and Dray slices twice, each slash interrupts enemies. The last slash deals percentage damage.

Lore Summarized

Dray had always wanted to be a hero, however he was not very fit and completely lacked the capability to use magic or mana. He, however was gifted with a keen intellect. He was stuck in his research trying to find a way he could fulfill his dream. One day a team of scientist came back from the shadow ilse with some strange bark Maokai. He found that this bark could harness mana energy and store it. He used it to make a harnes that could absorb mana from around him and a weapon to use the stored mana called the Buster Tool. Now he was finally able to be a hero and entered the league.

KIT EXPLANATION Dray's primary resource is mana energy. it works like reverse mana and cannot be built up normally, instead he uses his kit to generate charges. He has nor mana regeneration rate and instead loses mana at a rate of 1/4 mana regeneration speed. He starts battle with no mana energy. His Buster tool is shaped like a gun and discharges mana energy in a destructive state as either a barrier, blasts, energy blade or explosion. Drays skills and auto-attacks increases in power the higher his charges slightly and at 30% and below it is considered to LOW CHARGE and MAX CHARGE being 100%. The cost of his skills will prevent him from spamming ult level skills He has around 500 points or mana charge at maximum

He is similar to Udyr in that he has no ultimate, instead his "ult" is any skill at max charge.

At higher charges he can spam skills as his passive gives him low cooldowns but after each use the delay between each use of the same skills in increased. This makes him very dealy in the start of team fights but if the fight is drawn out he becomes less and less effective and almost useless at LOW CHARGE.

3 Comments

JokaCola11/21/2014, 3:09:11 AM1 votes

Cool Concept!

A few tweaks and I think it would easily be a league champ, and awesome lore by the way

Talon Gerrard11/21/2014, 5:07:30 AM1 votes

Some of his abilities could be explained a little better, but I like the idea.