Sometimes this game feels like a hostage situation.
I'll be posting this under "Player Behavior" because I feel like the root of my own negativity in chat is this problem with League of Legends in it's current state.
The game can be decided very early on, way too often. Of course there are supposed to be games where you either stomp or get stomped and that is why the 15 minute surrender was added. But this is happening way too often.
When a player like myself becomes useless in a match and I am not having any fun, I'll be the first to throw up the surrender vote. If there is no way of winning then there is no point in playing in my opinion. However, when is there not at least one or two players with the "Never Surrender" mentality?
I am currently on a restriction right now because I had a "negative argument" with a player in my latest game. While I won't get into the specifics of my personal experience with player report system, I know for a fact that if this game wasn't so unfair and unfun when dreadfully far behind then I would not have opened my mouth.
This is personal to me but I can't help but feel that I'm not alone. Once a team snowballs to a certain point, it is unfairly easy for them to win simply by shutting their brains off and using their lead. It isn't even about the best player on the team anymore, it's about the worst.
When Riot wanted to make the game more team oriented it was supposed to encourage teamfights and assisting players. Instead all it did was create an amplified version of it's most unfun properties and made it happen even more.
I do feel like this belongs under the "Gameplay" board. But my statement is moreso regarding the toxicity the game is inherently spuring on players.