prohibit use of low mastery champs?

Glîtchy··4 votes·1,734 views

Can we please get like some rule that requires people to have at least hit lv.2 mastery with a champ? because I was stuck with some douche who wanted to do 1st time Aurelion in ranked (checked him on op.gg, literally never played aurelion), solely because I didn't want to go adc in his place (I'm SO BAD at adc so of course I'd decline). :/

20 Comments

Aneirin9 votes

I wouldn't mind, but I could see issues - for example if someone asked you to first-pick them a champion you don't have mastery on you wouldn't be able to; would severely limit champion swapping.

Chermorg6 votes
  1. People have multiple accounts.

  2. People have PBE accounts.

  3. People may have matches that do not show on op.gg/match history (ex: AI/custom games from certain seasons)

You can't say for certain whether someone's never played a champ or not.

Glîtchy2 votes

{quoted}

  1. People have multiple accounts.

  2. People have PBE accounts.

  3. People may have matches that do not show on op.gg/match history (ex: AI/custom games from certain seasons)

You can't say for certain whether someone's never played a champ or not.

then they should play the champ a bit before trying to go ranked with them, seriously, troll selecting should be dealt with.

Chermorg6 votes

Why should people be forced to play a champion in normals when they're not new to it?

Ranked is nothing special. It is just normals with a ranked ladder. There is no extra rules in ranked than there are in normals. If you want true competitive tryhard play, join tournaments/competitive teams.

Despìca Bìll2 votes

While I'm not sure mastery gating is the best way to fix this, I disagree that ranked is just normals with badges. The rules are unspoken, but they are there; bring your best, because everyone else is, too. There's no purpose in having a ranking system if it's not measuring anything. Normal and ranked queues are separated because some people want to play a relaxing game, and some want to play more seriously. Ranked is how we practice for the tournaments and teams you talk about. You can't practice for higher levels of play by playing with folks who are just in it for fun. The "first-time Aurelion Sol jungle" guy is the equivalent of four players on an intramural football team deciding they're all gonna be quarterbacks that game.

In short, just because there are no official rules delineating the difference between ranked and normal conduct does not mean the two should be treated the same.

Chermorg4 votes

They may be your rules, but they are not even "unspoken" - they simply don't exist.

There is nothing special about Ranked. There is no magic enforced meta, no enforced champ/spell/item selection, no higher punishments for misbehaving.. etc.

There are many players who are Gold, Plat, even Diamond and who only play casually. They do not deserve punished for something they didn't and won't so just so you can have some false higher chance of climbing.

Despìca Bìll2 votes

Picking apart my syntax does not invalidate the argument. Call them rules, call them agreements, call them attitudes...it doesn't matter. The overwhelming majority of players do not think of, play in, or treat ranked like normals. For that matter, neither do you.

Except, ranked is special, and does have different rules, even according to Riot Support. Dodge penalties are higher, and in fact, they take away LP even for missing a ready check. There's nothing besides a dodge timer for normal games. There is no such thing as an enforced metagame...in fact, Riot has almost nothing to do with the meta...it's created by the players. Since there aren't any Riot Support pages that spell out the meta, and offer punishments for breaking it, are you going to tell me it doesn't exist, too?

Sure, just like there are NBA players who enjoy casual basketball. You think either NBA players or high ELO League players got there by playing roles/champs they didn't understand against prepared opponents? You think those gold/plat/diamonds are going to tank themselves down to silver by first-timing mages in the jungle? My teammates playing champions they've practiced does not falsely increase my or their chances of climbing...it directly increases them. League rank is entirely determined by wins...are you going to tell me that playing a champion I don't know in a role that I haven't practiced it in will not impact my chances of winning, ergo, affect my rank?

You can't attach a reward as central to League as ranking, and delude yourself into thinking it doesn't change the way people play the game. It's just that some of you would prefer not to think about how your actions affect your teammates.


On a side note, I have no idea what you're talking about with this part: "They do not deserve punished [sic] for something they didn't and won't." I never suggested anyone be punished. I suggested everyone should bring things they've actually practiced to ranked, and save the untried stuff for normals.

DrCyanide1 votes

{quoted}

There is no extra rules in ranked than there are in normals.

False.

Extra Rule 1) Free Week Rotation champions don't count towards your 20 required champions, you must own all 20.

Extra Rule 2) You cannot queue up for Ranked with someone who is more than one tier above or below you (although you could be matched with/against teammates who breaks this rule).

Extra Rule 3) You cannot queue as a group of 4.

Extra Rule 4) You have to be level 30 or higher to play.

These players presumably have to level their account to 30 anyway, so what's the harm in them having to play a handful of those mandatory normal matches on the champions they buy?

As for trading champions, that should be replaced with trading pick slots. Guarantees you don't end up in a situation where one player owns a champion and the other doesn't.

Bijeesny1 votes

{quoted}

Why should people be forced to play a champion in normals when they're not new to it?

Ranked is nothing special. It is just normals with a ranked ladder. There is no extra rules in ranked than there are in normals. If you want true competitive tryhard play, join tournaments/competitive teams.

Please go into a ranked game, and tell your teammates that you will 1st time some random champion on random role, because you think ranked is a normal game with a ladder. And see how they will react to it. Spoiler alert, it won't be a positive reaction.

Kei1431 votes

With how MMR is currently splashed, if they are playing ranked a lot, their normals MMR wouldn't be that high and so their practice in normals probably won't reflect how well they can do in ranked.

Despìca Bìll1 votes

Whether the OP actually knows a person is first-timing in ranked or not, a gating system like he's talking about would help reduce the numbers of players taking champs they've never played into ranked.

Smurfs will just have to suffer with the rest of us. When you create an alternate account, you've gotta do everything else a new account does. Why not force mastery as well? Might help deter smurfing, which Riot doesn't condone anyway.

Aneirin1 votes

"Can you first pick me Irelia?" "Nah, don't have high enough mastery on her."

Despìca Bìll1 votes

Personally, I'd rather have teammates with champions they know how to play than first pick.

Yatol2 votes

stop using op.gg

Umbral Regent1 votes

But what if I have enough game knowledge and general skill that I can easily and quickly adapt to new champions/champions I haven't played in a while? Some people (like myself) have a large number of Champions unlocked, but a good lump-some of those Champions get neglected for various reasons. Even still - I can play those Champions well, so, why should I have to not play them because they're below Mastery Level 2?

(which, by the way, Mastery Level 2 is an extremely arbitrary gate of entry, because all it takes is like, three wins and bam. You're there. That's hardly a good indicator of skill.)

Glîtchy2 votes

[{quoted}](name=Umbral Regent,realm=NA,application-id=ZGEFLEUQ,discussion-id=yK8fFWQz,comment-id=0002,timestamp=2018-06-21T03:08:15.030+0000)

But what if I have enough game knowledge and general skill that I can easily and quickly adapt to new champions/champions I haven't played in a while? Some people (like myself) have a large number of Champions unlocked, but a good lump-some of those Champions get neglected for various reasons. Even still - I can play those Champions well, so, why should I have to not play them because they're below Mastery Level 2?

(which, by the way, Mastery Level 2 is an extremely arbitrary gate of entry, because all it takes is like, three wins and bam. You're there. That's hardly a good indicator of skill.)

it at least means you have SOME experience with the champ.

Umbral Regent6 votes

Except some experience doesn't mean jack. I could have no prior experience whatsoever with a given champion, pick them up, and in the first three games, hard carry. Does that mean I'm good with the champion? Or did I just go on a lucky streak? Who knows?

Besides - if you want proven experience on a Champion, why ask for something so easy to get as MR2? Why not MR4-5? Those show progress and experience on a given Champion. Although - at that point, you'd be asking for some infeasible requirements for entry to Ranked.

My point is: You can't just shut out every Champion below a Mastery Rank threshold in Ranked. There are people out there who pick Champions they haven't played but know are similar to their main Champions, and there are those who could just straight-up have the skill to play any Champion reasonably well.

Locking out Champions below Mastery Rank 2 is arbitrary and it does a pretty huge disservice to those players.

Warlord Rhinark1 votes

Just because someone didn't steal as much cs and as many kills as they possibly could in their normal games, they're not allowed to play ranked?

Horrible idea.

Arammus1 votes

yea i totally wanna get matched with that shyvana i had a week ago. she had 700.000 mastery points on shyvana and played her like its her first time. mastery totally means a lot /s

Empress Red1 votes

Honestly, it is kind of pointless. I've seen mastery 7 people who are terrible. I understand what this thread is talking about. I had a dude first time Nunu support or something in ranked once because he thought he'd seen it be good or whatever. I don't know. It was terrible.

But the thing is, master restrictions don't really reliable help that. Yes, someone with mastery gives a higher chance of familiarity with the champion. In my opinion, though, that skill level is debatable regardless. I've seen mastery 7s who deserve their mastery, I've seen mastery 7s who were not... very good players in general or at the champion, but have played a lot, and somehow hit the tokens, and I've seen mastery 4 players who put the 7s to shame.

Mastery gating as a way to better ensure people can play their champions doesn't seem very reliable to me. Sure, they may have basics down, which is better than 1st timers, but I don't think that will reliably improve your chance of victory as much as you may think.

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