You know what type of player I dislike the most?

Mighty Mortein··5 votes·516 views

The player(s) in a game who legitimately hold you hostage in a game where victory is all but impossible. I get it, you have high hopes for each game you play, but when you're multiple towers down in less than 20 minutes, we have an AFK player, and down multiple kills, it's time to give up. I really dislike being held in a 20 odd minute game where we're constantly dying and losing fights. It's fun for no one. It's just one of the worst experiences you can give your teammates.

21 Comments

Sdars6 votes

I dislike the kind of player who'll surrender at the smallest thing. One of the worst feelings is when you get 4 of those in your team and they surrender a game that can easily be turned around.

The JigSAW1 votes

Lost a few games that way, so it goes both ways - people who surrender too easy and people who don't surrender when it is beyond clear they should.

Maybe at this point Riot needs a mercy rule where if you're so far behind its nearly impossible to catch up the damn thing is just called and ends - perhaps 7 turrets or 35+ kills?

The Fuzzy 0ne1 votes

Even then though, I've played games where I was the team winning with that kind of lead but still lost cuz we lost the base race to a split pusher as we were seigeing and getting kills

StoneSparrow1 votes

Everyone in silver has a defeatist additute bc they know they cant carry. Small mistakes trigger them because they know they wont get carried. Eveyone who is a good player and will eventually climb out plays to win and when the games hard they look for ways to win, not reasons to give up.

SnakDatSmilesBak1 votes

True

Jo0o4 votes

The last several games I've won via surrender have been surprises to me. Like, we were winning, sure, but I still expected to need to take the Nexus to earn it.

Got a 5-0 surrender vote at 18 minutes last night for going 16-4 with two turrets and a dragon. Enemy was demoralized after our Karthus randomly got a Quadrakill off his ult. So sure, we were winning by a solid margin, but with only a few objectives taken. We hadn't even taken a t2 turret yet... surely they could have at least attempted a comeback?

I don't really think being "held hostage" is a thing. If surrender is appropriate, then the game will surely be ended soon even if the vote fails. And if the game doesn't end soon, then comebacks start becoming more realistic. Once you've survived to 35-45 minues, a pick results in an objective and an ace can often just win the game.

Myrkrvaldyr1 votes

surely they could have at least attempted a comeback?

Lad, are you sure that you're playing LoL?

Are you aware how ridiculously SNOWBALLY this game has become? If the score gap is over 10 kills a comeback is really really really hard, almost impossible, especially if the enemy team doesn't decide to troll because they're ahead.

When it's less than 15 minutes and you've already lost 3 towers and the score is 18-3 it's 99% sure a loss. A couple of thousands of games can verify that.

Jo0o1 votes

And if you're down by so many kills and turrets that early, you'll probably either successfully surrender or get defeated.

I don't buy that situations where you ARE against insurmountable odds BUT can't surrender AND won't lose within a few minutes anyway happen all that often.

Myrkrvaldyr1 votes

Believe it or not, despite the sure loss many refuse to surrender. I've had many games like that. I get it, we all wanna win but some people are too blind, go into absolute denial despite the 20 kills gap in the score.

Jo0o1 votes

I'm familiar with the refusal to surrender. By all means, people occasionally overestimate their chances. What I'm not familiar with is the combination of a refusal to surrender with the inability to simply lose honestly. How often does that 20-kill gap not result in a quick loss?

And if the game DOES drag on for an extended period of time, then the stubborn holdouts on your team were right. League is snowbally, sure, but the process operates in reverse once you're past that 40-ish minute mark. People are hitting full build, and once they have, the scoreboard is meaningless and the next successful team fight can virtually decide a game.

So really, the only situation I see that's an honest bummer is when you're losing badly at 20 minutes, can't surrender, and don't actually lose the game until about minute thirty. We're talking a ten minute span of time that you could have spent queueing for the next game, which sucks. Any less than that, and it's not an especially big deal. Any more than that, and your teammates had some validation in holding out for a comeback.

Myrkrvaldyr1 votes

How often does that 20-kill gap not result in a quick loss?

Simple, because the enemy refuses to end or can't do it fast enough. Not sure about how often, though.

You see, this game has all kinds of players. I've been in many matches like that so I've seen it all.

There are situations where all 10 players are BAD or are having a very bad game for a variety of reasons. The enemy team gets kills in the most idiotic ways, but because they're bad themselves and don't know objectives or how to properly end, the game drags on, you still have a huge kill gap but the losing team, being bad itself, cannot make a comeback, either. The stomping team still wins in a chaotic way.

Some teams refuse to end and just troll by killing the losing team over and over.

Any variable you can think of has happened to someone. There are so many players in this game that every situation, however unlikely, has happened or will happen.

Limmie3 votes

Quiters don't win and winners don't quit. At least that's what the fortune cookie I ate last night said.

Succeedsawce2 votes

score: 8-41

0 turrets destroyed, but 2 inhibs down on our side... and I have 5 out of 8 of the kills

the 1-12 vayne says "wtf??? why even surrender?? are u guys serious?!" "why play the freaking game if you're just gonna quit"

our renekton's like "vayne .. the game is over, get over it"

we try to ff 3 times, doesn't happen. so I go off to top lane and just farm, the only lane that still has an inhib/turret, cus i'm sick of dying nonstop. "report this fucking maokai, keeps trying to quit and now hes afk.. won't even try to win.

SecondAirbane1 votes

here's how you deal with a game like that -move out of your chair -punch a hole in the wall like you're a true alpha male AAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHH -get in the car to drive thru mcdonalds -come home to see the defeat screen

ThePikol3 votes

is the "AAAAAAHHHHHH" the sound you make while breaking your hand on wall?

SecondAirbane2 votes

no its the noise of a true alpha male

nGio1 votes

Shit, I thought that you were gonna go where you should have gone, and where I've always been.....hating the player who takes 15 minutes to load a fucking aram. Give me the noobs, trolls, feeders, thin skinned crybabies, and Teemo mains, but for the love of god, make the minimum system requirement for a game meet the standards of a 2008 iphone on AOL dialup.

The JigSAW1 votes

I've played thousands of games so I can usually tell if a game is winnable or not, so I totally sympathize with this.

My friend, who is Plat II, told me "if you lose 2 towers in one lane in 20 minutes or less that's when you FF" - good sound advice since you're left with almost no defense to your base so early in the game before minions gain more damage. So I end up playing with people who think 32-5 is winnable.. for the 5 people who have 7 turrets gone and we have 1 of theirs. They have 3 dragons, we have 0. They had Betty (Rift Herald) and we didn't. Basically they are hanging out at our base spamming mastery emotes and taunting us but there's ALWAYS THOSE TWO PEOPLE who say "WE CAN DO THIIIIIS!" and.. yeah we can't. Sorry but when your ADC is 0/10 15 mins in and has 20 cs we ain't winning.

We need a surrender at 25+ mins to be 3/5, not 4. 60% is a majority and frankly it beats waiting for 15-20 minutes for people to see what most of us can see from 20 minutes in or less.

Jo0o1 votes

Jesus, 3/5 surrender just seems awful.

Especially at low ELO, it's pretty simple for a couple good players to carry from behind. We've all won games after 3-2 failed surrender votes.

Losing the game is part of the game. It's wrong to suggest that there should be more efficient ways to get out of the game, even if you think you're going to lose.

Chess grandmasters will concede hopeless matches, but they aren't going to give up just because they're a piece or two down. They'll at least make some attempt at coming back.

StoneSparrow1 votes

Although i dont like surrendering most times i agree. I think if 3 want surrender it should end, because often if they are mad enough they will afk farm or stay on fountian till it ends just wasting everyones time. If majority wants it to end just ff and go to next game. Being said, i wint surrender until i feel the game is unwinable

MUSHROOM MIDGET1 votes

it sometimes is a form of trolling. ive heard people admit they are refusing to surrender and trying to extend the game to punish their teammates for being so bad

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