Time of day vs toxicity.

Dracocrash·3/14/2017, 1:50:17 AM·1 votes·482 views

Does anyone really wanna see a time of day vs toxicity graph?

Like I'm sure the time of day and toxicity are somewhat related. Also, with multiple time-zones involved in bigger regions like euw (and na?)(different countries have different peak times), which would result in different toxicity levels.

Maybe I should make one..

(If this already exists I would appreciate a link)

any suggestions? Like a meter to measure toxicity.

Maybe I do (number of toxic players*points of toxicity)

And i allocate points of toxicity depending on how toxic a person was. Like 1 point for sarcastic/mia/ez, 2 points for light flame like "you suck", 3 points for directed heavy flame, 4 points for repeated flame, 5 points for heavy flame.

What would be a good, (achievable) sample size?

I have a week off, so I was thinking 5/10 games a day (different times) over the course of a week. Resulting in 35-70 games.

(YES I HAVE NO LIFE)

2 Comments

Magical Player3/14/2017, 2:00:28 AM1 votes

Im told it's considerably worse when school gets out, kappa

But since you're on break fair chance others are on break(kids) So you may just find the constant toxicity, but gl in making it be sure to set the rules of what you define as toxicity how you're comparing the 1-10 ratio of toxicity per game or some system to help us understand your graph