So, no one is allowed to have a single bad game.
I have come to this conclusion now as a Support main. It used to be okay to not be LCS tier every single game, but not anymore. I miss the old days.
I have come to this conclusion now as a Support main. It used to be okay to not be LCS tier every single game, but not anymore. I miss the old days.
I think part of the problem comes back to Riot creating a system that grades your performance in a game, but continues to have your rank be highly dependant on your teammates.
Game balance used to be slower paced, so even if you gave up an early lead, it (probably) wasn't insurmountable especially with a little teamwork or if you really stepped up hard and made some plays. As the game is now, if one player gets a lead and their team moves as a goon squad with them, it's pretty much over. "Power spikes" have become extremely drastic early and allow for an inch given go often turn into a mile taken.
So....even if YOU play near perfect in your role, claiming good cs and applying pressure the right way, across the map someone else is having a bad game and the enemy team gets a much bigger advantage than you got....you lose the match and lose LP despite an A or S grade while the opponent who played at a C level gains LP.
Because Riot has a broken system that can affirm to a player they did well while punishing them for being on a losing team, players pressure each other for mistakes because nobody wants to be in that kind of a crappy endgame result.
Yup, new meta = git gud.
Hmmm... not getting what you are trying to say. Esp in the behavioral sense.
Care to elaborate? Because people have bad games all the time.
http://na.op.gg/summoner/userName=BigBenClockTower
Speaks for itself. With a whopping 45% winrate in bronze 3, of course you can't expect to climb on Ivern! Play Garen or Warwick. Ivern is useless if your team is as bad as the bronze teams I usually get. He requires lots of teamplay.