A New Idea

MÖRTIMER··1 votes·613 views

Hey Riot. So I just had an idea that I think could be a good thing. I'm no game designer, so whether or not this is possible, I don't know. But I'll put it out there for debate. Everyone hates a feeder. Sometimes, because the person is feeding on purpose and sometimes because they are not good and it's bringing down the team. I know you have an option for reporting feeders, but lets be real. No one gets punished. So here is a possible idea to combat that. It would be something along the lines of the elo system, but it would work separately. Every game, the total kill-death ratio would be logged. If players had a long streak of low kill-death ratios then they would experience something along the lines of being demoted into a "low" priority Que, for say the next 5-10 games. Not the type that makes you wait for 20 minutes to play, but the type that would automatically pair you with people of similar ratios. That way, the people that might feed a lot, or troll feed, would not be in the same games as those who don't. I see this as not only a way to punish the trolls and get them out of the more serious matches, but also a way for those who might not be as good as the people they are with to get in some practice without being yelled at. This wouldn't affect rank at all, that way people couldn't troll low rank. It would be a temporary thing to help new or less experienced players.

7 Comments

AJStarhiker2 votes

That's not a new idea. But it wouldn't work, especially since some roles (like support) would be disproportianately sanctioned. It would also discourage engaging if a player is already borderline on their KDA, they'll abandon the teamfights to avoid getting punished.

Crackers1 votes

my ideas or The8East's ideas?

AJStarhiker1 votes

{quoted}

my ideas or The8East's ideas?

I was responding to The8East's. You hadn't posted yet.

MÖRTIMER1 votes

Clearly It's not a new idea. Just a title. Also, supports can very easily not go negative in kda ratios. Trust me, I support a lot and very rarely go negative. Also, even if players were afraid to get "punished" ( I made it clear in my post that it would not be a punishment, but merely a chance for them to get better and spare players from having the feeding in their games.) not engaging is a good thing if they can't help. That's what FEEDING is. Running to your death. If players thought before fighting there would be a lot less feeding. But you clearly are not a good player, otherwise you'd have thought that through before you posted. But don't take it personally. This is, of course, just an idea/opinion.

AJStarhiker1 votes

{quoted}

Clearly It's not a new idea. Just a title. Also, supports can very easily not go negative in kda ratios. Trust me, I support a lot and very rarely go negative. Also, even if players were afraid to get "punished" ( I made it clear in my post that it would not be a punishment, but merely a chance for them to get better and spare players from having the feeding in their games.) not engaging is a good thing if they can't help. That's what FEEDING is. Running to your death. If players thought before fighting there would be a lot less feeding. But you clearly are not a good player, otherwise you'd have thought that through before you posted. But don't take it personally. This is, of course, just an idea/opinion.

But that introduces a new factor into the matchmaking system. As soon as KDA ratios are used as a matchmaking, you get people trying to pad their stats instead of finishing. You get an increase in rage potential over kill stealling. A group wants to troll? Start a teamfight and pull back to let the victim die.

FInally, how is a 'feeding' queue not another Prisoner's Island scenario? Most people don't go out to feed intentially. So putting them into a 'feeding' queue will just raise frustrations in people who don't believe they belong there.

Lyte wrote a response on this last year, a bit before the LeaverBuster LPQ were implemented. @Lyte - could I pick your brain for a sec? His response is about halfway down the page. His post specifically talks about verbal abuse and leaving, but it applies to feeding, too, since it's in that subjective area that doesn't work well with a Prisoner's Island system.

Crackers1 votes

The deal is usually as you lose games your MMR is supposed to drop to games the system thinks you can win. Thus either placing you correctly in your Elo or MMR where every game is almost 50/50 win/lose. Which is the intended purpose of ranks and divisions. Also why people say "you are where you deserve to be." People plateau in skill level and are placed correctly. We know sometimes this is not the case. And to lower say, a platinum to a silver priority queue (which happens as I have evidence in my article), sometimes a platinum can't even win those games. Yet many sometimes stay platinum and keep the border even when golds and silvers are beating them. It is of my opinion you can't lower the skill level of a ranked competitive queue to allow people to win, because that in many areas may defeat the purpose of ranked competition altogether.

I felt a similar idea to your own idea, and your idea did highlight a problem of players trolling games, and late in the season trolls are in abundance. I introduced a system called BLP. It made sense. It deals with people on tilt and saves LP loss and raises accountability. Would love to know what you think.

BLP - https://crackersna.wordpress.com/introducing-the-blp-system/

Notes on Placements - https://crackersna.wordpress.com/ranked-play/

Notes on Leaving games and leavers - https://crackersna.wordpress.com/overhauls-to-leaverbuster-system-in-ranked-and-normal-games/

changes to surrender timer - https://crackersna.wordpress.com/changes-to-surrender-timer/

anyway yea, I appreciate people's passion in wanting some better changes to Riot's current system. Now we just need more people to have that passion and lead to further discussion, conversations, and actual actions to making changes.

MÖRTIMER1 votes

First, I appreciate that you had something intelligent to say. I read through the LP bank section and it definitely sounds like a good idea. It does seem more focused on ranked games which is probably the most frustrating part of LOL. The Tilt-Buster idea was great as well. My only note on that however is that it requires the other players to vote. I don't question honesty, but more of their lack of caring. That is the biggest problem with Riots current system. People don't care to report the trolls because they know that it will mean nothing. Thus causing a chain reaction, and the troll never gets reported or banned. If a new system was to be implemented it would have to be automated. I wish people actually spoke up about this stuff.

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