Let's make fun of Damage Creep
As we all know, damage creep is a pervasive problem in LoL. Everywhere you look. In fact, it's so pervasive, you don't even need to give examples. Or do you? Here are some:
aka the ADC summoner spell. Why does a carry class not use an offensive summoner spell? They're dishing out so much damage, that's why.
This spell increases your damage and it's point&click. Anyone who uses it is adding to the problem that is damage creep. As is anyone who uses a defensive summoner spell (see above)!
Keystones aka Thunderlord's Decree/Warlord's Bloodlust/Strength of the Colossus. Of course, all 3 of these masteries were never nerfed. Ever! It's unacceptable that an ADC who gets low has a fighting chance. Back when LoL was balanced, an ADC like that would have been forced to base for taking poke, thus reducing their damage. Unacceptable! Nerfing IE and making LW tank-specific gave ADCs a huge burst of damage as well!
And Thunderlord's. There are champions like, uhm, Morgana who can trigger it instantly! And LeBlanc, who totally hasn't received 3 nerfs since her rework gets even more burst! Why is this a thing? With the nerfs to
and the removal of the AP from blue buff, mages are stronger than ever!
Don't even get me started on Colossus. A tanky champion is a champion that deals more damage! Ok, they're not using a keystone to do it and have to fall back on items (which, again, totally haven't been nerfed) but still! Without SotC those champions would die more quickly! (And they'd die quicker because of damage creep!)
makes you tanky and faster if you manage to AA a champion! And people like OP wonder where all this damage is coming from, lol.
Increasing the time to TP botlane has allowed enemy botlanes to damage each other freely. If only that toplaner could appear in time, then he could put a stop to all that and botlane would be full of peace and harmony.
Naturally, there are countless other examples, as everyone knows, feel free to add some.