So what do you guys think about grievious wounds?

PokladnicaZla··1 votes·239 views

So,what do you think about about "Grievious wounds"?

I for one am not a fan of this mechanic,but from a balance perspective it's good to gave a mechanic to deal with healer or champs that are strong with self healing abilities.

On the other hand,I find the items a bit "weird". GW should be niche effects that u buy when're facing enemies with high healing power,but Morellos is a core item on most midlane mages,while EC is much cheaper and upgrades into a AR pen item that with it's other stats could be an item on it's own. Why aren't GW on niche items,but items that you can literally buy in any game and still do well?

Why are they on damage class items instead of utility and tank items? Supportd are the ones that should primarily buff/debuff allies,while tanks mostly are magical tanky creatures that might lack damage but back it up with high durability and utility?

Why doesn't seem like they're so easy to apply? EC just required an AA and burst mages utilize Morellols really well,since they're burst either kills you or leaves with low HP and little survival.Why not let it stack or something?

Am I just looking at it in a wrong way or might I be on to something? P.S. Sry for errors.Wrote this on my phone

6 Comments

Lauchmelder1 votes

It needs to be changed, but not in the way you'd think. If I want GW as a mage I'm not gonna build Morellos. I want GW to take effect if I have problems with the enemy's sustain, Morellonomicon is completely useless in that regard.

Ever tried to deal with that Mundo as a mage? It's near impossible because GW on Morellos only works when the target is below 35% HP. If I never get my target to below that percentage I can't utilize GW either.

PokladnicaZla1 votes

Yeah it's problematic in that regard,but works better in teamfights.Tge debuff duration is on the other hand is pretty long.8 sec is pretty long tho.

Health has been lowered and MR increased in the latest patch.Is it now harder or easier to apply?

OurLestrade1 votes

Needs to exist, but also needs drastic alterations for game health. Sort of awkward how a 800 gold item can completely shut off healers. On top of that AD champions have a much easier time accessing it than AP. Maybe some sort of slower stacking system for the AD option might help?

PokladnicaZla1 votes

That would actually be a good way go.Stacking seems like a good idea.

What do you think about why aggresives roles like mages,adcs and myb assassins are the ones who buy the effect,instead of supps?

OurLestrade1 votes

{quoted}

That would actually be a good way go.Stacking seems like a good idea.

What do you think about why aggresives roles like mages,adcs and myb assassins are the ones who buy the effect,instead of supps?

It being on tanks for example would make it really hard to deal with since they're sticky and live forever so the effect is constantly up. Making it something only squishies can really itemise means that if they get caught the GW is lost, so there's risk to applying it... That's my guess at least :P

PokladnicaZla1 votes

{quoted}

It being on tanks for example would make it really hard to deal with since they're sticky and live forever so the effect is constantly up. Making it something only squishies can really itemise means that if they get caught the GW is lost, so there's risk to applying it... That's my guess at least :P

True,but what if; 1)Tank had an item that idk ,would have an active where for 5sec if they're damaged would apply GW on the dealer 2)Supports had an active skillshot.If they hit it,they impact the flow of the fight,but if they miss you've a healer to deal with.

I mean,squshies are currently the ones utilizing it.IMO damage dealera are the wrong class to utilize it.

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