How I currently see the type of abilities of all roles nowadays

BeatzBoyFTW·4/17/2015, 11:47:25 PM·1 votes·154 views

Champion: John Role: Random Moves: Only Q, a punch

Role 1: FIghter

John sends out a punch, dealing damage of 50/70/90/110/130 (plain)

Role 2: Mage

John's punch is a skillshot.

Role 3: Assassin

Active: John sends out a punch, dealing 90/120/150/180/210 Passive: He gains a random 90% bonus Attack Damage for some reason

Role 4: Tank

John sends out a punch that will knock-up all surrounding enemies, while getting himself slowed from the punch after for 30%.

Role 5: Support

John sends out a punch, which knocks the daylights out of his allies & increasing their movement speed & attack speed.

Role 6: Marksman

John sends out a punch, which deals 9/10/11/12/100000% of enemies' max HP & gains 80 bonus movement speed when near enemies.

1 Comments

qetzel4/18/2015, 1:39:29 AM1 votes

I sense bias...