This game has just an unimaginable amount of 2 things, that always combine

Curious Kat··1 votes·560 views

1, immature players, and 2, tanks.

What do they have in common? The immature player thinks they are good for playing faceroll tanks that can literally miss EVERYTHING, and still come out on top.

There is no counterplay left in this game, NONE. It's just ruled by face roll tanks that do damage and encourage the immature little twats to keep playing them since they are so point and click that a zombie could play them. EX: Sej, Naut, Ali, Voli, Garen, Malph and so much more.

I played a match earlier where i had countered the team completely multiple times earlier, but in the end, Magic pen is a USELESS PIECE OF SHIT and does absolutely nothing against MR. Sej and GP dived under my turret with a over the wall flash, I completely dodged the barrels, i dodged Sej's ult, i dodged her knock back and still lost the trade to her pure AoE damage while tanking the turret with ignite on her still regenerating more HP than losing. I managed to almost Kill the GP and forced him to Run, but of course no skill Sej is still just doing AoE damage while tanking the turret with ignite not doing a single god damn thing to her. I FF'd after that... What's the point of even trying after that? I literally outplayed them and still lost because "5k hp is balanced"

That is the definition of a busted "competitive" game, when you can be countered build wise, get outplayed, and still win just because you have 5k HP and health regen. Or how you can build as much Magic Pen in the game, and still not be able to do any damage. You should not have to rely on an ADC like Vayne to come along to be able to at least HURT someone with MR as a AP Mage or Assassin. You should be able to at least get through their fucking shields. But no, you can't. And since other modes don't have "metas" you won't always have an ADC, then you are FUCKED and can't do anything against the tank.

Guess Riot is really taking the "tank" term to heart, big armored vehicle that goes over everything with destructive force and minimal effort.

I really miss counterplay.... A LOT... When outplaying people would mean something, now it just means to have tanks that just don't die no matter how many mistakes they make, or how many abilities they miss.

Oh wait "Kite the tanks?" You mean the 500% movement speed tank with slow resistance that even when slowed is still moving faster than me? OR kite the Naut that has a lock on ult? You only can QSS every so often, what if he catches you with that down? Then you lose.

But wait, these facts i just stated? It's just salt. Because truth is salt, anything logical is salt. Anything that isn't GET REKT is downvoted and labeled as salt.

Tanks like Sej Are OP? Salt. 5k HP with unlimited turret dive ability as well as not needing to land a single ability to win? That's not broken, your just bad....Because your badness makes Riot design the items in the game right? Not like i totally built every single magic pen item in the game or anything, or even had magic pen runes on, no no ignore the facts and just go straight to 'GET GUD YUR BAD U WUT M8" and then say "SALT".

SO in logical terms, i am bad, because i do not pick face roll tanks that can miss everything and still win because 5khp with health regen is balanced c: I finally understand why i am bad, it's because i don't pick the brain dead lock on tanks... Damn, guess i am doomed to be bad forever, all because i don't find fun in playing Trundle Sejuani Nautilus Alistar Malphite AKA, plenty of HP to make up for not landing things champions.

4 Comments

Dynikus1 votes

I played an assassin and couldn't burst down a tank but still went 10/5/3 that game! Rito plz nerf!!!

It sounds like you just want magic pen to be an uncounterable stat so no one can build against you. If magic pen completely countered MR (which btw, sej only had item 3111 and item 3102) then there would be literally no counter play to mages/ap assassins outside of CC or killing them.

You built pure magic pen, and as a result had next to no AP. So while a lot of your damage was going through, you didn't have much of it.

Curious Kat1 votes

{quoted}

It sounds like you just want magic pen to be an uncounterable stat so no one can build against you. If magic pen completely countered MR (which btw, sej only had item 3111 and item 3102) then there would be literally no counter play to mages/ap assassins outside of CC or killing them.

You built pure magic pen, and as a result had next to no AP. So while a lot of your damage was going through, you didn't have much of it.

No i want magic pen to be equivalent to armor pen, armor pen is much more effective especially with lethality. I want it to be on the same level.

KuroCaliber1 votes

{quoted}

No i want magic pen to be equivalent to armor pen, armor pen is much more effective especially with lethality. I want it to be on the same level.

... You're joking right? Magic pen is much more effective on squishies because only 30mpen and you suddenly do true damage. Unlike armor, base Mr doesn't grow over time in squishy characters, which is who you should be aiming to kill. Not only that, mpen items are less expensive than lethality items. Also it's easy to get upwards of 300 Armor for tanks, but only two items in the game give Mr and hp at the same time, banshees and spirit. Tanks build one or both and that's usually it for Mr. Not to mention, void staff is% total Mr. Whisper items are for bonus Mr. Finally, lethality all come with a high amount of ad. Most mpen items give little AP in favor of good passives and a lower cost. Most mages are busy damage, not DPS like ADCs. If you want to do ADC level damage, get a DPS mage like Cassiopeia or ryze. Build AP and some mpen and then see yourself agreed tanks. DPS characters are late game, and require 2-3 items to really get going. Unless you have some really good scaling or DPS abilities, you really can't compare here. Finally, tanks are supposed to be tanky. If you can't busy them as a mage, they will kill you. Not quickly, but they will kill you. Taking turret with items is normal and balanced. If two people dive you under tower, and the tank is tanking tower, they can and will kill you. Towers are a deterrent, not a sanctuary. They make the enemy think before they dive, but mid to late game, they usually can't stop them. Stop whining about not being able to kill literally everything, and accept that you can't 1v2 and expect to win every time.

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