I miss the old League

DJ Fuego··2 votes·705 views

Ever since season 5 started, everything went downhill. Riot staff says that they are opening a new variety of ways to play and mechanics. But really, they are just introducing these new metas and ways to play, and trashing the old ones. Really the variety hasn't changed at all, sure the content has changed, but not the number of ways you can play. I remember in season 3 and 4, where you could go glass cannon and it would the the best thing ever. I used to play Kat, Riven, Zed, Lux, and all these other champs that could go pure damage and dominate. Now because of the new meta, nothing is the same. Everyone just plays tanks. LITERALLY EVERYONE. Top plays tank, mid builds the most sustain and health possible, jungle is also probably tank, support is usually a tank(if not then a healer, who still goes tank), and adc now builds some kind of banshees or steraks or some bs like that. What is with all the tanks? I see people going tank akali now, I used to play AP Akali all the time and she would dominate, now she is played as a tank, which is disgusting. If my Kitty Kat(aka Katarina), starts being played as tank then I will strangle myself with my own tongue. She isn't a tank and she never should be, neither should Akali. This new meta is changing all champs to tanks now, its ridiculous.

Its so ridiculous that even vayne players are starting to struggle with killing off all the tanks because it is just a matter of time before all the thornmails and randuins negate 90% of the damage, even with her silver bolts. Armor pen barely does anything, it does a good amount, it it isnt nearly enough to penetrate all the tanks and all the armor. Same with AP champs, once the tanks get their items that give 70 MAGIC RESIST(THATS RIDICULOUS), then it is game over for them and they wont be doing much damage anytime soon, even with void staff. It is just not enough for the amount of mr that they can build. Damage dealers are being left in the dust and the reason they are being played as tanks is because damage is just not working with the defensive items now. Why? Idk. The tank items are stupid cheap and for some reason they give a shit ton of stats.

Not only that, but the tanks that are played are just assassinating anyone who is trying to play a champ how they were designed to be played. Nautilus, Darius, Poppy, Amumu. They all just rek anyone who tries to build damage. No one can build damage anymore because the meta wont allow them to. So now, champs who are meant to burst cant even burst the adc most of the time anymore and they end up being useless because they just cant deal enough damage. Its the scariest thing seeing multiple health bars on every single member of the enemy team. And once you see that 2500-4500 max health on each champ, then you know in your mind you will not be able to deal jack squat to them.

So please tell, me how has this new meta benefited anyone? If it just forces people to play a certain way in order to be able to have a chance at winning.

8 Comments

Boulderox2 votes

Thing is... And I hate it when people misinterpret it, the meta is bruisers right now, bruiser fiora, bruiser yi, bruiser top, jungle, you name it. Tanks are strong yea, but tanks aren't the problem I feel, it's that there are way too many free stats from 1-2 items that allow them to build entirely tanky from there with little retaliation, mixed with on hit junk, % max hp, true damage, it all just makes bruisers out of champs that only should be glass cannon or bust. And that is what grinds my gears.

Boulderox1 votes

And I feel riot is half to blame and the rest is the game as a whole, riot is to blame because they are making every champ self sufficient, sustain, burst, etc. And making them have both high base values, stats, scalings and resistances. Why isn't fiora feast or famine like Aatrox ?, because riot doesn't like that idea of making a player feel bad for losing, which I understand but ffs, they dug themselves a pit when they are giving items that both given great stats and allows for you to melt others while keeping youself alive. The game as a whol is the other part, with competative and casual being so different, you cannot truly balance anything when you have two things to cater towards. Sega cd anyone? I just thing they need to pull back on all the free damage items they have and make items that define a class. No more items that only give pros, items need drawbacks, tank items make you slower/ % damage reduction for a lot of resists, here have 90ad/ 120 ap in exchange for -15% mr/armor. I can't think of any item that risks anything other than item 3041, and that is what makes it unique and balanced. Strong if used right, but never guaranteed. This makes glass cannons strong but very submissive to damage, tanks outscale bruisers thanks to low damage already, but with say more scaling armor abilities could do more etc.

DJ Fuego1 votes

Well Riot definitely made a mistake, champs get so many free stats and on top of that they just buy the cheapest thing that gives the most stats.

Well, I really don't think items should have drawbacks, but they should really have classes. Damage items should be damage items and for the champs who go glass cannon. Tank items should be for tanks and have tank stats. Now, there are like 4-5 items that grant AD and some other tank stat. And Im not talking like 20 AD Im talking like 50. That is alot for a tank. Not to mention most of those items come with some kind of percent damage, or something else that helps to either let the player live or melt the other player down easily. It is just too much power for one class of champs. Because of it you have adcs and other glass cannons going these items because they are forced to.

Boulderox1 votes

yes, they made items like item 3053 for tanks and bruisers to help them out, yet we all know how that turned out... adcs started to use it and abuse it because of how well it works for them.

DJ Fuego1 votes

It works well because of their already high damage output, it lets them live longer to deal more. Even though it works, it just isnt right. It doesn't belong on adcs, people abuse whatever they can find whether its items, masteries, or champs and thats where the game just becomes unbalanced.

DJ Fuego1 votes

Well I get what you're saying that they are supposed to be bruisers, but they barely are. Bruisers should still be killable, maybe bulky, but not have 4k health and still whack someone to death without effort. Im saying the word "tank" because like a tank they are pretty much unkillable. It shouldn't take 5 people to even ATTEMPT to kill the poppy top, and most of the time she will be able to escape. She would win a jungler gank anyways probably. These damage bursters and dealers are just being left in the dust, forced to build like everyone else. The word "tank" is to describe how unkillable these guys are. Better yet, "assassin tanks" would be a better name. As that is what they are basically doing.

ThaPizzaMan1 votes

and then if you're ahead you can't just simply 5 man push mid you have to split push to lure them out of the base or else they just farm you at the base turret, then win the game that you worked soo hard at. That's why people are playing duel adc's or graves jungle

DJ Fuego1 votes

And still these "dual adcs" still build some kinda of tanky item like steraks, banshees, or even frozen mallet. I mean people even group like 10min into the game after one tower is lost. And from there, the whole game goes to shit for one of the teams.

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