Mastery And How It Could Be Improved
Personally, I think the whole mastery rank system is a really cool concept in mobas but I feel like League's mastery ranking system could use a few upgrades and a little bit of help.
- I think a very simple upgrade to the mastery ranking system would to be to fix the faulty grade system. I've gone 14/2 and only have gotten A's. Granted, A is a still a really good grade but just not as much of an eye candy as S+ or S.
- Improve the rewards. I feel like only have the mastery icon and a ton of mastery points is still not enough for the 10-20 games you have to play as that champion. Granted, if you like the champion, it doesn't really matter but a few ideas are: -Chromas. I personally think the idea of RP for chromas is a bad one as it doesn't necessarily do much for the champion. -When mastery five with a champion, use their icon for your summoner icon or your profile banner
With the rewards, especially for something as big as skins, I think if you were to do that, you should increase the mastery cap to 10 instead of 5, and make the icon/banner or anything else 5, a skin at like 8 and a good skin at 10.
Any other reward ideas, questions or comments, just leave them below. Thanks for reading!