Games are just too fast...

GigglesO··3 votes·392 views

Games are pretty much determined by the 10 minute mark... by the biggest r%%%%%... who can't stop from playing with one hand...

Can we actually do something to make the game less snowbally again? I'd like to see more games go past the 20 minute mark...

8 Comments

Dynikus1 votes

just glancing at your match history, 2 of your last 10 games were under 30 minutes. average was around 35.

GigglesO1 votes

{quoted}

just glancing at your match history, 2 of your last 10 games were under 30 minutes. average was around 35.

Except that is only because they get drawn out... They are still determined by the 10 minute mark, and nothing compared to season 1 and 2.

XVI Jake IVX1 votes

I have 50 min games alot

JayHog19921 votes

For me, what's sad is that if you have a good lead, the enemy will surely surrender at 20, making it hard to impossible to earn S ranks.

Pandemic Punch1 votes

Maybe games being too fast is an actual issue. However, your presentation sucks.

Why do you think the games are faster? What do YOU think should be done about it? "Make it less snowbally" is not a real solution. It is just a point that is slamming into the broad side of the barn.

Bring up a point that actually targets an in-game mechanic that could be the culprit in your theory. A good place to start would be talking about minion pushing. Minion pushing forces the losing team to focus on all 3 lanes more so than the winning team. This frees up the winning team to take any objective they see fit. In lower elo, people never manage the side lanes. It is always ether randomly farming the jungle or all mid. This causes the minion waves to always push in favor of the winning team on the sides.

If the losing team loses the next fight, they can lose multiple inhibs 20 minutes in assuming the winning team got a lead at 10 minutes. If the losing team wins that fight, they have to either sacrifice losing 2 turrets for a baron or dragon, or they sacrifice baron or dragon to defend the base while praying they can win the next 50/50 fight.

I hate minion pushing. Even in winning it feels stupid.

GigglesO1 votes

[{quoted}](name=I mute all of U,realm=NA,application-id=cIfEodbz,discussion-id=jUtUWHQh,comment-id=0003,timestamp=2016-09-01T09:40:22.316+0000)

Maybe games being too fast is an actual issue. However, your presentation sucks.

The fact that one 0/5 idiot makes it a 20 minute game, is what ruins it. Not just that, but there is no real tank stats right now. If you are forced to buy them, then it is because you are already behind.

dunkeroni1 votes

Season 5: "Games are too long RIto! Tank meta is slowing us down. NERF JUGGERNAUTS!!!"

Season 6: "Games are too short RIto! Assassins are too strong! BRING BACK TANK META!!!"

Does that about sum up your opinions?

GigglesO1 votes

{quoted}

Season 5: "Games are too long RIto! Tank meta is slowing us down. NERF JUGGERNAUTS!!!"

Season 6: "Games are too short RIto! Assassins are too strong! BRING BACK TANK META!!!"

Does that about sum up your opinions?

Except I never wanted to get rid of the tank meta...

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