Does anyone feel like Jinx's late game Q rockets needs to be toned down hard?

BeatzBoyFTW··4 votes·203 views

She actually did like 90% of the job with her plain rockets while people repeatedly saying that "she has counterplay, she doesn't need nerfs hurr durr durr". I preferred if they would decrease the amount of damage her rockets deal in late game. Like seriously, her splash critical hits already covered most of her damage, there's no need for more base damage.

EDIT: http://boards.na.leagueoflegends.com/en/c/gameplay-balance/u0yiNAI4-jinx-is-disgusting-right-now

Why is this thread getting upvoted, but not this....? Told you. Community can be dumb sometimes.

4 Comments

Kaelnor2 votes

Most ADCs are at their best late game, and I really don't see Jinx being much an issue.

BeatzBoyFTW1 votes

You obviously have not seen how much she can do at Worlds.....

Kaelnor1 votes

Worlds is like 0.5%-0.8% of the whole player base of League at best. No one in the forums is going to be doing Worlds so that is clearly irrelevant, especially considering the massive skill difference and composure between a more casual pub stomping challenger and a professional player.

Personally I think you guys need to stop looking at Worlds. No more than 500-1000 players out of everyone will play Pros at the most if peeps are extremely lucky, and that's a VERY low margin taking into account of the MILLIONS that play this game. Plus their skill level is beyond what you and I will put out.

I suggest you don't take Worlds into account when discussing champ balance. That level is something most of us will never reach, and makes things rather redundant.

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