"LETHALITY SUCKS FOR ASSASSINS!" "Here's your lethality buff :3" "LETHALITY TOO STRONG ON ADCS!!"

BeatzBoyFTW·2/17/2017, 6:00:55 AM·20 votes·1,922 views

Don't you think it's about time that Riot should either:

  • revert the lethality buff from Patch 7.2, or
  • make Assassin items "melee only".

Cz sometimes, I just don't know wtf does Boards even want anymore...

19 Comments

Thefrostyviking2/17/2017, 8:59:32 AM7 votes

How is this an issue on ADC's more than anyone else ._.

Take a look at Korea, all AD assassin champs and several AD divers are permanently banned because of their ability to abuse lethality. Just last night i played against a noc whom with R-AA-Q could oneshot any squishy target. This combo took him 1,5 seconds to pull off not counting the dash time for his ulti.

There are 2 botlane ADC's using lethality, Jhin and MF. And the reason they are played and no one else is because of how safe they are while still dealing damage. Long range ults and abilities mixed with high movementspeed to run if someone tries to catch them.

And with all those rengar,kha6, talon, zed, nocturne's and talon's running around straight up oneshotting anything with less than 150 armor and 2 k health i see no reason at all to play something that can't survive it because those one or two of those fellows are in every single game i play.

Then we have Quinn. Who does exactly the same thing as those AD assassins but the reason everyone lose their shit is because she is ranged. Well here is a wakeup call, i lost all my shit earlier trying to play any ADC besides Jhin or MF because i died instantly trying to go into AA range. And i am a former plati who got there by playing by playing ADC more than not. I am fairly certain i know how to both kite and position but that doesnt matter much when someone does a Flash-Q-W and you die in 1,7 sec.

I used to play Ashe fairly well and i could even carry at times by good arrows and damage. However Ashe is garbage in this meta because she is really a archetype of sustained damage and get's screwed so hard by any form of burst. Few days ago i was still in the laning phase, i was going to my tower having recalled and suddenly a kha6 jumped out. I died before i could even flash and my support didn't even manage to exhaust in time.

And you people are wondering where all the "traditional" ADC's went? They died.

I used to play Ori and sometimes lux in the midlane as well. Then assassins got night's veil, run past the start of my combo and kill me before i can even land my second or third spell. So now i play Ahri just to permanently stay at max range and run if someone tries go near me.

I have lost track of how many people crying about "Quinn OP" or "jhin & MF OP"

Well fk! The reason they are OP is because they are the only ones that work in this toxic meta of who oneshots first by using lethality the best! Nerfing ADC's is not the damm solution. It's lethality itself and it's items that are way too OP. And no this does not mean i think it's alright that a MF q bounce can deal 40% of a squishes health nor do i think stacking lethality and armor shredd should be a thing since it causes someone with like 300 armor to go down to 80-90 something. However the issue is that every single lethality user is doing it. Not just the ADC's, not just the assassins or divers.

Every. Single .damn .one.

LordGeovanni2/17/2017, 8:59:13 AM5 votes

except it never did suck on assassins it was better on adcs like it is now.

junglerboy162/17/2017, 8:24:14 PM2 votes

The problem is and always has been that marksmen in general abuse any item good on another class because they can invariably do the same type of things, just from range.

Anything with AD on it can be utilized by a marksman, and only items with melee only tags really keep them off it (believe me, if hydra didn't have that, every ADC would spam hydra for the AoE DPS and sustain, just imagine it with Runaan's... shudders)

Mira Arya Enthe2/17/2017, 5:13:47 PM2 votes

Lethality items are toxic on everyone who uses them, especially EoN.

Nightmar3Fuel2/17/2017, 5:27:11 PM1 votes

Idk what your talking about leathality zed is op there is no reason to build zhonyas except for the active at this point

Photos of Ghosts2/17/2017, 6:19:22 PM1 votes

Or just fucking

  • give it a 50% upfront value instead of 60% or 40%
  • reduce effectiveness for ranged characters to 70%, rather than 50% of 0%, so that it still makes sense.
Elisheva2/18/2017, 3:12:06 AM1 votes

For some reason, riot has a stick up their ass when it comes to making certain items melee exclusive, and others ranged exclusive. Give certain items the "item 3085 item 3074 item 3748 " treatment and watch a lot of these problems go out the window.

flibitydoo2/18/2017, 7:54:52 AM1 votes

man remember 6 months ago when people were complaining about how adcs all build crit

and that they wanted crit to be deleted

and for adcs to have consistent builds that didn't have any rng associated

AMYS GRAVE2/17/2017, 6:09:46 AM1 votes

Well i can tell you we didn't want a straight up buff to the stat that multiple classes can make good use of, but some love for assassins as a class singularly. Also just as riot acknowledges their damage creep (damage mastery nerfs on the PBE) they buff damage in a big way by upping the value of early lethality by 50% (serrated dirk went from ignoring 4 armor at the low end to 6).

ZT Xperimentor2/20/2017, 4:16:51 PM1 votes

We want some common sense to go along with all drastic changes.

Mal the Red2/17/2017, 7:15:15 AM1 votes

.6 on Melee .4 on Ranged

It's not that hard.

abca982/17/2017, 4:40:07 PM1 votes

"But muh freedom of build" Seriously, I don't see the problem of restricting items if we can finally balance this.

Hyperiön2/17/2017, 4:41:33 PM1 votes

People have been asking for Melee only items for such a long time. Rito cares to the ADC's needs the most.