u are a tank and u towerdive and ur adc is still scared of the tower.

TeemoHunter1337··41 votes·3,314 views

im tanking for u. just attack them u baffoon.

just me?

30 Comments

ValyrianBlade18 votes

I'm a fed adc and we scored an ace near their inhibitor turret and top/support/jungle stand there waiting for minions instead of tanking the turret to press our advantage.

It goes both ways.

Seriously though, the number of times I've actually started tanking a turret as caitlyn/tristana when there's a thresh, maokai, and Lee sin standing beside me waiting for minions is ridiculous. So I know exactly how you feel. At some point turret shots don't hurt so much that you don't need minions to take them down.

TeemoHunter13376 votes

I'm a fed adc and we scored an ace near their inhibitor turret and top/support/jungle stand there waiting for minions instead of tanking the turret to press our advantage.

It goes both ways.

Seriously though, the number of times I've actually started tanking a turret as caitlyn/tristana when there's a thresh, maokai, and Lee sin standing beside me waiting for minions is ridiculous. So I know exactly how you feel. At some point turret shots don't hurt so much that you don't need minions to take them down.

im talking about being rammus with major armor defensive items flashing into enemy cait and taunting her while my adc is staying back because the tower scared her pants off. while im there tanking 15 shots because im so tanky and the tristana goes back and forth because shes scared to stay near the tower that i am tanking.

ValyrianBlade8 votes

Same premise either way

There are bad adcs that won't go with a tank who tower dives there are bad tanks who won't tower dive when the adc is prepared to commit.

Admittedly when you've already dove the tower though, the bad adcs are worse than the bad tanks (unless they have reason to think a counter gank could get you from behind, which doesn't sound to be the case).

Earl Eulrich7 votes

same for "u are a tank and manage to zone 3 people away from the fight for 4-5seconds"

...just to see your team flee from the 4v2 you opened up and then get blamed for dying lonesome.

TeemoHunter13374 votes

same for "u are a tank and manage to zone 3 people away from the fight for 4-5seconds"

...just to see your team flee from the 4v2 you opened up and then get blamed for dying lonesome.

oh man the memories....

oh i just flanked their team as maokai top. yep i just made their top/jungle/adc back off. and im expecting my team to own the 4 v 2 i created for them. but no, my team already behind tower and the enemies realizes this and 1 v 5 me.

WingsofGulgazor2 votes

what's worse is when you zone there 2 carries and some other major person on there team and your team still manages to lose 4v2.... and your sitting there wondering how they lost.

ChaosThief6 votes

Am I the only one who sees a turret with 10 hp and think "I should just walk up and hit this instead of being a sissy"?

TenSlashTen2 votes

I aint a bitch I'll 1v1 your turret at the 1 minute mark. Put them in their place with 50 damage.

Drunk Rummate4 votes

people seem to have a ridiculous phobia for towers in this game. they honestly don't do much damage after you're level ~10 or so.

can't even begin to count the number of time's i've seen a single person sitting under a tower with 4 people staring him down, assuming that he's safe because of the tower, and not getting dove because the people are so afraid of it.

Kynami2 votes

Depends, a Galio with enough mana to Ult + W under a tower can be a pretty risky dive. Especially if they have somebody like Ziggs orJinx with a global they can add to the party.

Borfin2 votes

people seem to have a ridiculous phobia for towers in this game. they honestly don't do much damage after you're level ~10 or so.

can't even begin to count the number of time's i've seen a single person sitting under a tower with 4 people staring him down, assuming that he's safe because of the tower, and not getting dove because the people are so afraid of it.

4 man dive a Lulu, Kayle or someone else hard CC-ey/disengage-y at level 10, lemme know how it works for you.

TeemoHunter13373 votes

people seem to have a ridiculous phobia for towers in this game. they honestly don't do much damage after you're level ~10 or so.

can't even begin to count the number of time's i've seen a single person sitting under a tower with 4 people staring him down, assuming that he's safe because of the tower, and not getting dove because the people are so afraid of it.

4 man dive a Lulu, Kayle or someone else hard CC-ey/disengage-y at level 10, lemme know how it works for you.

oh wow. you bring the worst case scenario on a general statement. how amazing. if they have a lulu,galio,kayle. of course the tank isnt stupid enough to dive them.

i love how this forum works. someone makes a general statement and the counter argument is of the general statement is bringing the worst case scenario to it.

its like me saying "prisoners should be able to vote." and u say "oh but that prisoner killed ur mother. so u still agree with ur statement?"

Borfin1 votes

people seem to have a ridiculous phobia for towers in this game. they honestly don't do much damage after you're level ~10 or so.

can't even begin to count the number of time's i've seen a single person sitting under a tower with 4 people staring him down, assuming that he's safe because of the tower, and not getting dove because the people are so afraid of it.

4 man dive a Lulu, Kayle or someone else hard CC-ey/disengage-y at level 10, lemme know how it works for you.

oh wow. you bring the worst case scenario on a general statement. how amazing. if they have a lulu,galio,kayle. of course the tank isnt stupid enough to dive them.

i love how this forum works. someone makes a general statement and the counter argument is of the general statement is bringing the worst case scenario to it.

its like me saying "prisoners should be able to vote." and u say "oh but that prisoner killed ur mother. so u still agree with ur statement?"

Because no team ever has anyone with hard CC and a strong disengage covering under turret.

Shut up, you crybaby. Play better and communicate with your team better and this won't be a problem, bronzie.

TenSlashTen2 votes

Dive me I'm AP janna. Oh shit turrret just gained 80 AD

Get Dunked Get Dunked Get Dunked Get Dunked Get Dunked Get Dunked Get Dunked Get Dunked

Drunk Rummate1 votes

Dive me I'm AP janna. Oh shit turrret just gained 80 AD

Get Dunked Get Dunked Get Dunked Get Dunked Get Dunked Get Dunked Get Dunked Get Dunked

In gold league janna shields herself instead of turret, proceeds to miss her Q, and then ults me into her adc.

TenSlashTen1 votes

oic. Well Q is pretty easy to dodge tbh. I just use for waveclear mostly. The uncharged Q is only so I can apply more lichbane procs. Lichbane is your bread and butter as ap janna tbh. The abilities are just for zoning the target to continue more lich smacks ^^

Kythers4 votes

mfw im Alistar , ult and tank tower for 7 seconds, adc doesn't kill their 1/3 hp vayne somehow

( ͠° ͟ʖ ͡°)

TenSlashTen4 votes

riot needs to hurry up and make turrets scale high into late game.

tanks should be the ONLY ONE tanking a turret. People with 200+ armor. Its disgusting how useless turrets are late game in a teamfight when the team thats behind fights you under their turret and its not even the tank thats taking the hits. its the support with 100 armor and just a locket/armor boots/some health item. Its annoying how stupid that is honestly. I could understand if its an alistar support and he's using his ult.. Obviously he can take like 3-5 shots that way. But a thresh with hardly 100 armor Or an adc with 50 armor just diving and not even taking 700 damage because the shots do nothing late game..its like wtf?

Pudii Pudii1 votes

riot needs to hurry up and make turrets scale high into late game.

tanks should be the ONLY ONE tanking a turret. People with 200+ armor. Its disgusting how useless turrets are late game in a teamfight when the team thats behind fights you under their turret and its not even the tank thats taking the hits. its the support with 100 armor and just a locket/armor boots/some health item. Its annoying how stupid that is honestly. I could understand if its an alistar support and he's using his ult.. Obviously he can take like 3-5 shots that way. But a thresh with hardly 100 armor Or an adc with 50 armor just diving and not even taking 700 damage because the shots do nothing late game..its like wtf?

I honestly think that the turrets are fine the way they are. If they scale too much we will be back at beginning of season 4 where A team with wave clear can stall out a game for 20+ minutes as long as they have inhibitor turrets up.

Personally though I hate playing tanks for this exact reason described in the thread and the same reason I don't like playing ADCs, relying on people in this game is like pulling teeth sometimes. I love that assassins are the best of both worlds, they dive turrets, deal damage and are usually slightly more moblie than most ADCs.

TenSlashTen2 votes

yeah thats true but I'm just saying they need to change turrets so only tanks can dive. This means that the meta will actually shift back to making your top lane important again. I like having a top lane/jungle centered meta. It means more versatility for the DPS roles to play things like wave clear instead of "oh my god I have to delete this adc its my sole purpose!"

So your tank with more items lasts longer under the turret than theirs.

But yes you're right. wave clear meta's are very stale. I will most certainly agree 100% on that.

WingsofGulgazor1 votes

supports usually buy only cc and tanky/health items and usually supports are used to do something like engage and use some spells and don't need to worry if they do there job and don't engage at a totally silly time then supports usually wouldn't mind dieing to a turret. Plus since supports build tanky items as long as they use some of there spells they can use themselves as a free ohmwreckers for your team. The danger of this is if you have to back out and then the turret targets your adc.

I am Madlife3 votes

And these are the times why I made this my name.

Just do it. Please.

BeatzBoyFTW3 votes

Me in most losing matches as a tank

Me: dude, come on hurry up! Im tanking my ass off from these guys. Damn so painful. Teemo almost got me kill them now!! .......or just focus the enemy tank at your face instead of coming to my side, thats cool.

Ya Boy Drone1 votes

If an adc comes to your side and walks past the enemy tank its suicide btw. There are times as a tank you need to dive in and there are times when you need to stay back and chunk through their frontline not ignore it

BeatzBoyFTW2 votes

If an adc comes to your side and walks past the enemy tank its suicide btw. There are times as a tank you need to dive in and there are times when you need to stay back and chunk through their frontline not ignore it

I don't remember Malphite or JarvanIV being an assassin to insta-kill our ADC when I'm the one who was tanking the other 4.

NatsuDragneel6122 votes

I have been in many similer situations. The one I see most though is the tower is almost destroyed but the last minion gets taken out, my team mate then runs away instead of staying and attacking, which either ends up with me dying or having to recall because of tower damage. That or the worst one we are right there but instead of attacking the tower my team mate/s are attacking minions Then running away once all our minions are taken out.

Mediocre Joe2 votes

I am so tired of the tanky champions tower diving the enemy on their inhibitor turrets and throwing the game it is how 80% of my losses go.

AFK Push1 votes

Depends what point of the game are we talking. If it's the early stages of the game and you don't have a tanky item yet, then yes the adc is smart. However, if it is mid-late game and there are no signs of a gank coming your way then it is the adc's fault for playing too cautiously.

Serpents Embrace1 votes

Often times in lane I chalk this up to bad communication. :\ The ADC needs ample warning for a dive, just like a support/tank would need ample time to initiate one if the ADC wanted to.

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