why you shouldn't lose lp on a dodge

arc95··1 votes·545 views

TL;DR lp lose on dodges punish good behavior players for being matched with toxic players(use only time penalties), also read the chat log below

I lost 10 lp on a dodge because of a toxic player... way to punish me for having a toxic player TY Riot

for context (my pick) pick 1: Jarvan 4- jungle pick 2: Teemo- top, was gonna be laning against a Darius so its a hard counter too pick 3:Graves-ADC pick 4 :Nasus-troll(forced his way top) :P pick 5: Alistar- support

  • the only part of the chat log i was able to copy before i dodged... prior to this was just lane calling, pref's,bans, etc and just before this cut off Nasus picked Nasus and we had the "Nasus why" comments

  • also replaced summoner names with champion names(still have the summoner names though)

Nasus: teemo go mid Nasus: plz Nasus: teemo top is shit Teemo: no Teemo: you go mid Graves: wtf Nasus: eat a dick' Graves: nasus Teemo: nasus mid? Graves: teemo is top Nasus: teemo top is shit Nasus: hes ap Nasus: has range Nasus: why not go mid Alistar: nasus mid? Teemo: against darius dumb fuck Nasus: i guess its duo top Teemo: im not laning against jayce

  • I then dodged, i mean who wants to play this match at this point... and you cant seriously expect to win

the point of this is i hate that you lose lp on dodges it should just be large time penalties i get people abuse dodges and the lp lose is supposed to be a deterrent but at the same time your punishing players who actually have to use the "dodge" method... i wouldn't mind having to wait a 10-30 minutes+ to play again shoot ban me for 24 hours i dont care... but dont take lp that is just beyond frustrating and actully sets you back in the "league" system

i don't know i look at it like the way legal systems are set up i would rather see 10 guilty people walk free than 1 innocent person get convicted

same thing goes for the dodge system i would rather see people go unpunished(lp wise) for abusing it as long as the one player who actually needs it doesn't get punished

16 Comments

WukongMain4 votes

without this Lp penalty id be challenger.

seriously, id make a handful of accounts, if i dodge on 1, ill just move to the next, as to avoid the timer punishment.

id sit in champ selection, and lolnexus them...see if they're good, id make sure everyone has decent champions. id make sure the team comp is okay. If not, Dodge and move to the next account and play. Rinse and repeat till all my accounts are diamond 1. :)

oooo! but this LP punishment. MyOhMy, that completely counters this method of climbing the ladders, gee oh gee riot, thanks a bunchies. you sure saved my butt, i was about to abuse this to be in an elo i dont deserve. gosh that would have been really horrible!

i guess ill just stick to normal ranked queues, and climb normally. that way im in a rank i deserve! thanks riot for looking out for my well being <3 You Da Best. Love you Riot.

LaceUp232 votes

According to rito, this actually isn't a problem at all. The only problem, according to the intellects at rito, with the game is the "toxic" behavior that Graves and Teemo were showing.

arc951 votes

Nasus: eat a dick' <---- not toxic at all he was worried about Teemos nutrition levels he thought Teemo may be malnourished :P

LaceUp232 votes

Oh no, don't you know? The person that is trolling is never the toxic one. He is just defending himself against the verbal abuse that he is taking.

insaiyanbacca2 votes

but then you have the people who are like "oh i didnt get my role guess i dodge now withno penalty really"

arc951 votes

im assuming your a TL;DR'er

so here is a snippet from my post

i get people abuse dodges and the lp lose is supposed to be a deterrent but at the same time your punishing players who actually have to use the "dodge" method... i wouldn't mind having to wait a 10-30 minutes+ to play again shoot ban me for 24 hours i dont care... but dont take lp that is just beyond frustrating and actully sets you back in the "league" system

TL;DR :P use only moderate to large time penalties

Eleshakai2 votes

The reality is that with no dodge penalty, games would take forever to start because at the first sign of anything that didn't look like your ABSOLUTE IDEAL TEAM people would dodge.

arc951 votes

again im assuming your a TL;DR'er

so here is a snippet from my post

i get people abuse dodges and the lp lose is supposed to be a deterrent but at the same time your punishing players who actually have to use the "dodge" method... i wouldn't mind having to wait a 10-30 minutes+ to play again shoot ban me for 24 hours i dont care... but dont take lp that is just beyond frustrating and actully sets you back in the "league" system

TL;DR :P use only moderate to large time penalties

SmokedAlmonds2 votes

On paper, I agree with you. But the reality is that dodge penalties are necessary. To me, dodging is already too common with the current penalties.

Also, for the things I want to dodge basically any penalty is worth it. Like if someone is an asshole in champ select I would probably dodge even if it counted as a full loss. And that's kind of the point. To give you a reason not to dodge. If you think the penalty isn't worth avoiding that game then you shouldn't dodge.

If anything I would say maybe look a little deeper than just how many dodges someone has done that day. So that the penalty for someone who dodges once a month isn't the same as someone who dodges once a day.

arc951 votes

makes sense and im not necessarily saying lessen the punishment... but just remove the lp loss... and replace it with heftier time penalties like

1st dodge = 10 minutes 2nd = 30 minute 3rd = 24 hours 4th= resets to 30 minutes 5th = 24 hour . . . n-th dodge = 24 hours

Eleshakai2 votes

{quoted}

makes sense and im not necessarily saying lessen the punishment... but just remove the lp loss... and replace it with heftier time penalties like

1st dodge = 10 minutes 2nd = 30 minute 3rd = 24 hours 4th= resets to 30 minutes 5th = 24 hour . . . n-th dodge = 24 hours

People just go to alts or smurfs. Time penalties don't work. Time + other stuff works... but time alone is not a deterrent.

Kazaashi1 votes

{quoted}

On paper, I agree with you. But the reality is that dodge penalties are necessary. To me, dodging is already too common with the current penalties.

Also, for the things I want to dodge basically any penalty is worth it. Like if someone is an asshole in champ select I would probably dodge even if it counted as a full loss. And that's kind of the point. To give you a reason not to dodge. If you think the penalty isn't worth avoiding that game then you shouldn't dodge.

If anything I would say maybe look a little deeper than just how many dodges someone has done that day. So that the penalty for someone who dodges once a month isn't the same as someone who dodges once a day.

I believe the more dodges you have per an unknown amount of time, the longer you have to wait between your queues. I may be wrong.

SmokedAlmonds1 votes

{quoted}

I believe the more dodges you have per an unknown amount of time, the longer you have to wait between your queues. I may be wrong.

Sounds like you are talking about low priority queue which is for leaving games that have already started. Which does work like that.

Dodge penalties are only for leaving during champion select and the counter for how many times you have dodged resets every day.

Kazaashi1 votes

{quoted}

Sounds like you are talking about low priority queue which is for leaving games that have already started. Which does work like that.

Dodge penalties are only for leaving during champion select and the counter for how many times you have dodged resets every day.

If you dodge in champ select, there is a timer that prevents you from re-queueing. It's not the same as LPQ, as the timer for dodges dimish in real time, i.e. you don't have to be queue'd for it to go away.

SmokedAlmonds1 votes

{quoted}

If you dodge in champ select, there is a timer that prevents you from re-queueing. It's not the same as LPQ, as the timer for dodges dimish in real time, i.e. you don't have to be queue'd for it to go away.

Right, but the counter for how many times you dodged resets every day. I'm saying I want that to work like other punishments, where your total history is taken into account so if you dodge once a month maybe you get no penalty or maybe like the OP wants there is no LP loss but if you dodge like 5 times a week you would have higher penalties all the time.

Zombiemaster2 votes

Guess what? There was a time where Riot used only moderate to large time penalties for dodging in a ranked game. You want to know why they no longer do that? Because people didn't care about that time penalty when dodging. There were so many dodges during that time that it was pretty difficult to get a game to actually start. There's an LP loss for dodging to discourage people from doing it unless they actually need (i.e. there's a troll in champ select, or maybe an irl thing suddenly comes up).

Also, the LP loss is very minimal, unless you dodge multiple games within a certain time period.

More from [ARCHIVED] Miscellaneous

More by arc95