How I imagined CertainlyT's rework of Caitlyn went.
CT: Cracks knuckles Alright, let's get to "balancing." devious, somewhat sociopathic chuckle. Wait, who are you guys?
Competent Devs: Well, you know how after you touch or create any champion it kinda results in a huge community uproar and we have to deal with a cyber version of our own company's name? snicker cough Yeah, well, anyways: Riot hired us to oversee all your activity and sign off on it.
CT: You're joking...?
CDs: 'fraid not. We're not anymore excited than you. Let's get this over with.
Sometime later
Headshot: Headshot will be 150% additional damage, and chance to critical on trapped and netted enemies for 300%
CDs: Certainly...!
CT: Aw, alright.
Pacemaker: Now holds 2 charges, cripples all enemies hit and the cast time removed! They'll love that!
CDs: Ah ah ah! Nice try.
CT: Jeez, get off my back and let me do my job! This is so unnecessary.
Ace in the Hole: Triple the range, and resets on kills. If the enemy is below 50% HP it will deal true damage! So unique!
CDs: See; crap like this is why we have to monitor you through every process of balance and design now. Stop it!
**CT: **Ugh, I can't work like this. I can't do anything around here! throws keyboard
CDs: How about we let you have a typo in one of the PBE images that looks like your usual kind of bullshit? We'll switch the snare duration and trap duration of her yordle traps, that way it looks like you're giving her a 90 second snare, something you'd actually conceive of doing.
CT: Well, I guess that'll be okay. Can we get ice cream after?