Flash needs some counterplay

Mooch07·11/9/2015, 2:41:45 PM·2 votes·815 views

Flash needs some counterplay. Looking at you Tibbers.

Flash is too popular not to be considered the all-around best summoner spell. For example what if it had a SHORT silence and blind afterward? of course that would result in it being way more useful for escapes than chases. Which is not necessarily desirable. So add a speed boost maybe. Spill to me your better ideas.

summoner 4

Edit: It seems most of you guys don't see this type of play as a problem, or even un-fun. To me it always seems unfair when it happens because it feels unavoidable. I like to be able to avoid things and it feels fair when I fail to. If that's the case, what do you do differently when your enemy has flash? And not just the enemy in lane, but the jungler in the bush you warded and have perfect vision of but still can't escape the ganks?

15 Comments

Death by Glamour11/9/2015, 2:44:58 PM2 votes

so rather than doing something with tibbers you want to screw over everyone else?

3tyson11/9/2015, 2:59:29 PM2 votes

Maybe split flash in 2summoner spells

an offensive and a deffensive flash defensive would eat 30% of ur dmg a sillence or w/e Oofense could give u some steroids but have a dubble cooldown or just not give the sillence but duble cooldown

or something like that

BattleMan6911/9/2015, 3:46:04 PM2 votes

Flash doesn't need counterplay because of tibbers. Tibbers needs counterplay because of flash

GroundRuleDouble11/9/2015, 3:39:34 PM1 votes

No reason to nerf it when everyone has the ability to get it without hindering them in any way. Maybe it could use a longer cooldown, but it's already a very long cooldown. I think it's fine.

Yatsufuså11/9/2015, 6:00:45 PM1 votes

Flash does have a counter, its call flash.